Top 10k strings from ZX-Review 1995.01 (1995)(Inforkom)(ru).fdi in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [FDI] (TOSEC-v2006-06-06) /

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 234                                      
 135                                                                        
  87 C               
  78 -                                     
  62            
  56             
  52                                  
  44     ;--------------------------------------------------------------    
  32               
  28 0                    
  28           
  26 .            
  25 .           
  24                     
  23 .                            
  23 .                   
  23 .                 
  21 0            
  21 .                  
  21 .              
  19 0                   
  19 .                             
  19 .               
  17 .                          
  17 .                
  17                    
  16 .                      
  16 .         
  15 .                     
  14 .                         
  14 .                    
  13 .                        
  12 UUUUUUUUUUUUUUUUUUU
  12 .                               
  12 .                              
  12 .                           
  11                                         
  11                
  10 ;******************
  10 .                       
  10 .             
  10                                    
   9 ;*******************
   9 1A D V E N T U R E     G A M E S
   9 0          
   9 .          
   9              
   8 0                                     
   8 0               
   7 ;          
   7 :                      
   7 1                              
   7 1                             
   7 0                               
   7 0                  
   7 0                
   7 .                                     
   7 .                                
   7                      ; 
   7                               
   6 :                   
   6 0           
   6 ,                                     
   6     9     
   6       11      
   6       10      
   6        IN   A,(C)    ;                                                 
   6        9      
   6        8      
   6              *     *     *           
   6                                
   5 p$p$p$p$pHpHpHpHplplplp
   5 :                              
   5 :                             
   5 :                         
   5 :                    
   5 :            
   5 0                         
   5  *********************************   
   5       13      
   5        7      
   5        5      
   5                  
   4 perewod9~isel9iz9
   4 :                        
   4 :         
   4 208,208,208,208
   4 11,11,11,11
   4 0                           
   4 0                 
   4 .                                                  
   4 .                                   
   4 .                                 
   4 ).                   
   4 ).               
   4       12      
   4                          
   4                   
   3 UUUUUUUUUUU
   3 FFFFFFFFFFFFFFFFFFFF
   3 ;**********************
   3 ;                
   3 ;             
   3 :                            
   3 :                       
   3 :                     
   3 :               
   3 :             
   3 :           
   3 :          
   3 0                              
   3 0                      
   3 0              
   3 0             
   3 .                                                               
   3 .                                      
   3 -   ********************************* 
   3 -      2. 
   3 -                                      
   3 ,            
   3 ,          
   3 ""                ""
   3    A, HL    
   3      CDC61F  CALL #1FC6
   3      7    
   3      11     
   3      10     
   3       7     
   3       14      
   3        RET  Z        ;
   3        4      
   3                    EX      DE,HL           ;                           
   3                                       
   3                              
   3                           
   3                 
   2 ~astx9fajla9
   2 zapisatx9sektor
   2 zapisatx9dorovku
   2 vp$p$p$p$pHpHpHpHplplplp
   2 s~itatx9dorovku
   2 stro~n=9bukwy
   2 sistemnoj9dorovke
   2 sektorow>>
   2 podtwerdite9
   2 perezapisatx
   2 p@p@p@p@p@p@p@p
   2 p$p.p8pBpLpVp`pjptp~p
   2 nowye_dorovka
   2 najti9fajl
   2 hhhhhhhhhhho`
   2 g$="Step":
   2 g$="Cursor":
   2 _zamena9diska
   2 _wwod9komand
   2 _wozwrat9w9
   2 _stranica9wpered
   2 _stranica9nazad
   2 _perekl`~enie9zagl=
   2 _perekl`~enie9revimow9
   2 _informaciq
   2 ^islo9NE9bolx{e
   2 Zapustitx9fajl
   2 Zapisatx9izmeneniq
   2 Zapisatx9dorovku
   2 Zapisatx99sektor
   2 Wyjti9iz9procedury
   2 Wy9uwereny9
   2 Wstawxte99prinima`}ij9dis
   2 Wstawxte99kopiruemyj99dis
   2 Vp$p$p$p$pHpHpHpHplplplp
   2 S~itatx99dorovku
   2 Swobodno>>>>>
   2 Stertyh>>>>>>>>
   2 Steretx9mark
   2 S=_Peterburg
   2 Perwaq9swobodnaq9dorovka>>
   2 Pereme}enie9kursora_klawi{ami9kursora
   2 Pereimenowat
   2 POCMOTP KAPTOTEK
   2 Ob?em9fajla9iz
   2 O9[9I9B9K9
   2 Nowaq9mask
   2 Nesankcionirowannaq99kopi
   2 Ne9TOT9disk99
   2 Na~alo_dor=
   2 Na9diske9NET9takogo9fajla
   2 Mnogo9sektoro
   2 Mnogo9fajlo
   2 Mark=9fajlow
   2 Kopirowatx9s9
   2 Kontrolx9diskow9
   2 Konec9_dor=
   2 Fajlow>>>>>>>>>
   2 Fajlow>>>>>
   2 Fajl99su}estwuet
   2 Dlina9999fajla>>
   2 Disk-Doctor  
   2 CONVER  Comander
   2 Adres9zagruzki>>
   2 @=Kowalewskij
   2 ?                      
   2 ?               
   2 ;--------------------
   2 ;************************
   2 ;***********************
   2 ;*****************
   2 ;"sprAjtoB"
   2 ;"formAtE rEdAktorA"
   2 ;                       
   2 : "COLOR LINES"            
   2 :                                                               
   2 :                                      
   2 :                  
   2 :                 
   2 :                
   2 9zapisatx99katalog
   2 9stertyh>>>
   2 9prerwatx9operaci
   2 9ignorirowatx9fajl
   2 9Konec9programmy9
   2 9@=Kowalewskij
   2 999swobodnoj9zone
   2 6p$p$p$p$pHpHpHpHplplplp
   2 2SORCERER LORD
   2 2SOLDIER OF FORTUNE
   2 2SHADOWFIRE
   2 2MONTI-PLAYER SOCCER MANAGER
   2 2KEMPSTON-MOUSE
   2 2DEFENDERS OF THE CROWN
   2 256128 48:
   2 22,12,8,148,149
   2 22,11,8,146,147
   2 22,10,8,17,2,16,7
   2 0    4: GO SUB 20: NEXT d             
   2 0                                                    
   2 0                                                
   2 0                                               
   2 0                                        
   2 0                            
   2 0                        
   2 0                       
   2 0         
   2 ...                           
   2 .                                                                  
   2 .                                                             
   2 .                                                      
   2 .                                                 
   2 .                                           
   2 .                                          
   2 .                                         
   2 -94,  N4, 
   2 -             *     *     *           
   2 ,22528+256
   2 ,16384+2048
   2 ,,"     3A
   2 , 1995.   
   2 , 1994.   
   2 ,               
   2 ,              
   2 ,             
   2 ,         
   2 ++++++++++
   2 *REFLECTION
   2 ).                               
   2 ).                      
   2 ).           
   2 )             
   2 )          
   2 'True Vid.'
   2 'Inv. Vid.'
   2 'Graphics'
   2 'Caps Losk'
   2 #"a\"c\"e\!
   2 "S\"K\"U\#"Y\
   2 """"""""""""""""""""
   2 !                    
   2  ZX-Spectrum
   2  ZX-Spect- 
   2  KEMPSTON-
   2  JP (HL). 
   2  ++++++++++++                
   2   ZX-Spectrum  128
   2   HEX'e),  
   2   ;D                                 
   2   )                                  
   2   "                                  
   2    ZX-Spectrum 
   2    BC, HL   
   2    ********************************* 
   2     TACKLING - 
   2     PASSING - 
   2     HL      
   2     HEADING - 
   2     8     
   2     7     
   2     6     
   2     5     
   2     11    
   2     100%    
   2     -     
   2      E1      POP  HL   
   2      9    
   2      3B      DEC  SP   
   2      15     
   2      14     
   2      13     
   2      12     
   2      110 GO TO 51                    
   2      100 NEXT i                      
   2      -      
   2      -    
   2       9     
   2       8     
   2       6     
   2        RET  NZ       ; 
   2        RET           ; 
   2        LD   BC,65503 ;
   2        LD   BC,64223 ;
   2        LD   (HL),A   ;
   2        DEC  HL       ;
   2        6      
   2        1 - 
   2        0 - 
   2          Original idea........50%
   2          Coding...............50%
   2          3B        DEC  SP           
   2           3. 
   2            ...                       
   2                    PUSH    HL              ; 
   2                    POP     HL              ;                           
   2                    LD      E,(HL)          ;                           
   2                    INC     HL              ; 
   2                    EXX                     ; 
   2                    EX      DE,HL           ;    
   2                    ADD     HL,DE           ;        
   2                    ADD     HL,BC           ;                           
   2                             ;  
   2                                      100%-
   2                                         1. 
   2                                            ; 
   2                        
   2                       
   1 }e smotrite  (i slu{ae
   1 ||xxttppllhhdd``
   1 |ksta klassaq
   1 |<<D8xDDDDD<
   1 zywa` dalx}e: w |tom izwra{
   1 zy=zy+y(s):
   1 zx=zx+x(s):
   1 za malym - k
   1 zApisAtx sprAjty"
   1 zApisAtx fAjl B"
   1 zAgruzitx fAjl B"
   1 zAdAniE oknA. pri udEr-"
   1 yy=yx-zy*w(n):
   1 yxvVe#&@%A
   1 yx=y-zy*y(v0):
   1 yx=y-zy*(y(v0)+y(u8)):
   1 yx=(a2*n+s*a3)*n+a1:
   1 yx=(a1*n-s*a3)*n+a2
   1 yr=(yy-y)*
   1 y=yx-y(u9)
   1 y=k+y-y(u9):
   1 y+b<(yp-py+b)*d
   1 y*Gj"bj:Zj2dj:[j2ej
   1 xy=x+zx*x(v0):
   1 xy=x+zx*(x(v0)+x(u8)):
   1 xx=xy+zx*v(n):
   1 xx=xx+k*i:
   1 xx=xx+(n=u8):
   1 xr=(xx-x)*
   1 xco txmy ', qwlq`}u`
   1 x=xy+x(u9):
   1 x=j+x+x(u9):
   1 x=        y=        D
   1 x+(xp-px+b)*c>w3
   1 x(t)+a7-b:
   1 x$=g$+",y":
   1 x$=g$+",x":
   1 x$=g$+",r":
   1 x$=g$+",l":
   1 x$="no. of pixels":
   1 x$="no. of chars":
   1 x$="new attr":
   1 x$="change":
   1 x$="Vert. Radius":
   1 x$="Turn Angle":
   1 x$="Start Angle":
   1 x$="Space":
   1 x$="Rotation":
   1 x$="Radius":
   1 x$="Pic No.":
   1 x$="Pic Mode (p,a,c or d)":
   1 x$="No. to save":
   1 x$="Mark":
   1 x$="Horiz. Radius":
   1 x$="Arc Angle":
   1 ww=yx*a1-xy*a3:
   1 ww=-i*r-j:
   1 ww-a1/u8+j:
   1 written in TASM, ofcoz).
   1 wgfVUDDDCDDTUffvw
   1 w1+" saved":
   1 w1+" is the wrong type":
   1 w$(z)=" ":
   1 w$(a)=" ":
   1 w |tojpr@r
   1 vv=xy*a2-yx*a3:
   1 v9,u6;k$(en):
   1 v8,v1;bx;",";
   1 v4,u5;k$(ed);
   1 v4,n0;q$(b+
   1 v3,w0;q$(u9+k);
   1 v3,v8;"r,l =";r;",";l;
   1 v3,s;"I P B F ";
   1 v3,n0;k$(s-
   1 v2,v0;"COLOUR";
   1 v2,u6;x;",";y;
   1 v1,v3;"0.  Main Menu":
   1 v1+s*i,v3;i;".  Load ";l$(i):
   1 v0,v5;"SAVE";
   1 v0,v5;"LOAD":
   1 v0,m4;j$(p*p1+b);
   1 v(n),w(n):
   1 ustAnoBkA zAdErvki"
   1 ustAnoBkA proiz-"
   1 ustAnoBkA poslEdo-"
   1 ustAnoBkA fonA"
   1 udAlitx sprAjt"
   1 u&u2u"u4ypi|
   1 tut nedawno poqwilasx odna
   1 t,v3;"1.  ";a$;
   1 t,u6;ss;",";tt;
   1 stErEtx sprAjt"
   1 slEduqwij sprAjt"
   1 skroll kuda-
   1 screen window 
   1 s,m4;j$(p*p1+b);
   1 rolling sprAjtA"
   1 rolling oknA"
   1 rEvim  rEdAKtorA"
   1 rAbotA s sprAjtom"
   1 rAbotA s oknAmi"
   1 rAbotA s fAjlAmi"
   1 r=r-x(v2)*
   1 r#r-r7rArKrUr_rirsr}r
   1 r r r6r&x:r8r r`rfr
   1 qsa`}aq. o
   1 q zakolebal
   1 q wse e{e demiurg ASH  i wy0
   1 proisXodit"
   1 programmistP#
   1 problema w tom,!
   1 priwetstwu
   1 primEhAnia:":
   1 prEdyduwij sprAjt"
   1 pppppppppp
   1 pozwonitx psihiat
   1 pokAzAtx sprAjt s mAskoj"
   1 pokAz sprAjtA"
   1 pod uglom ply
   1 pe^atlenie ^to ot
   1 pNpNp`p`prprpJ
   1 p0p0q(p@q8
   1 p,a,c or d
   1 p*p3p<pH@Q
   1 p*p0p<pHpN
   1 p(p(pPp(pPpPpxpPpxpxp
   1 p$p,p8p@@L
   1 p p(p8p@pHpPp`phpppxp
   1 p  (0xp5p=pMpUp] e
   1 ottuda ws` skanirowannu` IBM'
   1 otrAvEniE OknA"
   1 otrAvEniE Bokrug gori-"
   1 otmEnA izmEnEnij"
   1 osnoBnoE mEnq":
   1 okonhAniE"
   1 o2]j2^j2aj2`j<2
   1 o,m3;y;"  "
   1 o,a;j$(p*p1+b);" ";x;"   ";
   1 o rEdAktorE"
   1 nyE punkty poslE zAdAnia oknA"
   1 nameless*Gj
   1 nameless  
   1 na SPACE#%
   1 n=s*a1+s*a3+m:
   1 n0,v8;"step=";aa;",";bb;
   1 n0,v3;"2.  ";:
   1 n+b,v5;x(n);
   1 n+b,v5;x(n):
   1 n+b,v5;d$;
   1 n+b,u5;y(n):
   1 n+b,m3;e$;
   1 my tAkvE movEm sdElAtx dla BAs "
   1 mulxtiplikAcia"
   1 mjgda^[XUROMJGDA?<9742/-+(&$" 
   1 migAniE (Bkl/Bykl)"
   1 majka kalinina, to
   1 m4+"0123":
   1 m3,v6;n;",";
   1 m3,v6;"colour":
   1 m3,v3;"3.  ";b$
   1 m3,n0;q$(v0+
   1 m+" characters":
   1 m 'LORD OF THE RINGS' BY TOLKIEN. knig
   1 lu~}e ih. VA
   1 lenxkaq, ~umuru
   1 left rightup   down whole
   1 lLOOKBOOTB
   1 l=x(t)+a7-b:
   1 l=x(t)+a7-b
   1 l=o(s*z+r+u8+
   1 l,r,u or d
   1 kopiroBAniE sprAjtA"
   1 kopiroBAniE OknA"
   1 klABiwi uprABlEnia"
   1 kAtAlog diskA"
   1 k=d*d/c/c-b:
   1 k+xx+yy+xy+c+yx+h+oc+d+i+j+m+l=n:
   1 izmEnEniE rEvimA"
   1 ispolxzowanP1
   1 iniciAlizAcia"
   1 iniciAlizAcia movEt proizBoditx-"
   1 informaciq dl
   1 inBErsia sprAjtA"
   1 inBErsia oknA"
   1 imq kotoroj
   1 i$=g$+" ":
   1 i$="Please try and save it again":
   1 i$="Please try again":
   1 i$="Please rewind the tape to verify":
   1 i$="Maximum "+
   1 i$="Invert 
   1 i$="Do you wish to overwrite (
   1 h$=h$+","+u$(n+b):
   1 h$=h$+" ("+
   1 h$=c$+" has not been verified":
   1 h$="window/screen
   1 h$="print string":
   1 h$="filename":
   1 h$="Store is being used for "+l$(m):
   1 h$="Enter "+h$:
   1 h$="Currently":
   1 h$="Completed":
   1 graphics  software
   1 grafiku i muzy
   1 goworim o muzyke0B
   1 g$=g$+l$(n):
   1 g$="block size":
   1 g$="Swap Colour":
   1 g$="Set Print":
   1 g$="Set Colour":
   1 g$="Set "+g$:
   1 g$="Scroll"
   1 g$="Scroll Attr":
   1 g$="Save "
   1 g$="Reverse":
   1 g$="Print block":
   1 g$="Pic No.":
   1 g$="Pic Mode":
   1 g$="Merge":
   1 g$="Mark/Space":
   1 g$="Magcopy":
   1 g$="Load ":
   1 g$="Last Plot":
   1 g$="Ellipse":
   1 g$="Delete ":
   1 g$="Cover":
   1 g$="Coords. "+
   1 g$="Circle":
   1 g$="Change Colour":
   1 g$="Brush":
   1 ffnnvvfqHt
   1 fReimport ZX AS
   1 f14.tx   C
   1 eras=eras-1
   1 eras=eras-(a$(i,1
   1 eras=eras+(a$(i,1
   1 ee, A SAM teper
   1 ece on kru
   1 demiurg ASH
   1 d=yp-py+b:
   1 d.16 kw.73%q
   1 cBEt hErnil"
   1 cBEt fonA"
   1 c>(w3-x)/t
   1 c=xp-px+b:
   1 boot    BU(U()
   1 blagodar`Q
   1 b,n0;"mode:";j$(p+b);
   1 b,a;d$;d$;d$:
   1 b*&]"-a!/a"&]>
   1 b$=b$+"n)"
   1 arkostx (Bkl/Bykl)"
   1 a=a+s*(k-1
   1 a3=vv*ww*k:
   1 a2=ww*ww*k+b:
   1 a1=vv*vv*k+b:
   1 a13.tx   C
   1 a,v6;j$(p+b);
   1 a,a;" ";d$;d$;
   1 a$=s$(s)+t$(n):
   1 a$=g$+" too thin":
   1 a$=a$+" too big":
   1 a$=a$+" stored":
   1 a$=a$+" copied":
   1 a$=a$+" "+
   1 a$="top right"
   1 a$="no room"
   1 a$="lower left":
   1 a$="copy "+s$(s):
   1 a$="01234":
   1 a$="0123"+
   1 a$(x)=a$(y):
   1 a$(x)=a$(y)
   1 a teperx q budu goworitx bez
   1 ``ddhhllppttxx||
   1 _NAN & BIV
   1 _NAN  &  BIV
   1 _MINISTR OLEG
   1 _MASK=#0001. C=#0X.
   1 _9.1.6.1. 
   1 _(#01). MASK=#0002. C=#1X.
   1 Z12-3.tx C
   1 Yp$p$p$p$pHpHpHpHplplplp
   1 YOU HAVE       10 GOLD PIECES
   1 Y. NOT BAD,YEAH! )
   1 X OR CS+X=DIR SHOW
   1 WOULD ONLY
   1 WINDOW MENU":
   1 WINDIoW....
   1 WDO YOU REALLY
   1 WANT TO QUIT?
   1 W AND R WORKS WITH CURRENT 
   1 VIEW.........
   1 V 3.02R 512K
   1 V 3.02R 128K
   1 TOP (wpro~em esli ubra
   1 TO VELSOFT AND JMS!_H
   1 TI-CHRIST,!
   1 THE S P R I T E M E N T  
   1 THE FUCKINGSA
   1 THANKS TA/
   1 TEN BY ME, 
   1 TAPE ERROR
   1 T12-2.tx C
   1 T","K-KOCM  L-
   1 Size Y  :000
   1 Size X  :000
   1 Set values
   1 Set device
   1 Scale Inc.
   1 Sam 10.96 $
   1 SURE DELETE?
   1 STUDIO COMPILER 
   1 SS+W    <>      - 
   1 SS+Q    <=      - 
   1 SS+I            - 
   1 SS+Enter        - 
   1 SS+E    >=      - 
   1 SPRITEMENT  4.3 BY VAG 04.07.93 FILE:          T:   S:   A:     (V)IEW(X)CAT(B)ACK(N)EW(SSF)EDIT(W)RITE(R)EAD(S)AVE(L)OAD(12)<->
   1 SPRITE.....
   1 SPRITE MENU":
   1 SPRITE EDITOR v2.1  
   1 SPRITE EDITOR V2.1
   1 SOUND TRACKER COMPILATION OF POW
   1 SM'a.  WARNING!!  
   1 SET VALUES
   1 SET DEVICE..
   1 SET DELAY....
   1 SAVE FILE:
   1 SAVE FILE...
   1 SAVE DATA...
   1 SA software productions :
   1 S.T.PRO 1996 COMPILATION OF SANDMAN BY DEMIURG
   1 S PART YOU MAY SEE SC
   1 S 'MANOWAR',
   1 S & MUSIC W
   1 Rotation   =
   1 Rot. Inc.  =
   1 Reset 1 to 8
   1 Reset 0 to 9
   1 RESTORES THE DISK
   1 RE-READ TEXT
   1 QWERTPOIUYASDFG
   1 QUIT.......
   1 QAOPSPC/KEMPSTON
   1 QAOP,SP ili kEMPSTON
   1 Press no. of option
   1 Picture ElementsUDGs    Screen  g
   1 Picture  no.=
   1 P\=]Z(boot    BU(U()
   1 PROGRAMMED DRAW PARAMETERS
   1 PRINTADD  COMM DIFF 
   1 PRINT DECIMAL
   1 PRESS ANY KEY":
   1 PRESS A KEY
   1 POBKA           -4":
   1 PIDERGROUP), 
   1 PARTS OF SPRITEMENT:
   1 PAMM B KAPTOTEKE ";n:
   1 [email protected]
   1 OhistkA OknA":
   1 Official distributer
   1 OVERWRITE ?
   1 OTHOCTb n/216d. n=";q:
   1 OOM-METAL GROUP. YOU MU
   1 OHOK(OT 3 
   1 OFF  ON   TO   FROM UNSETSET  
   1 OF SCREEN (UPPER 16 LINES).
   1 OBRA MK III,   
   1 O HOMEPA?";N1
   1 O CTPOK B CTPAH
   1 Normal order
   1 NORMAL ORDER.
   1 NO GRAPHICS
   1 NENTER TO RETURN
   1 Master Assembler v1.0 for 128k Speccy only!
   1 MY PROGS (1-3),
   1 MUSIC-MACKER!
   1 MPEX ALBUM (6).MUSIC WHICH 
   1 MOVE SPEEDS :
   1 MNB!@#$%_)('&
   1 MAY SEE EXCEPTIONAL EFFECT.
   1 MAX IWAMOs!
   1 M$="3563568568:68:;8:;8:68563525"
   1 LOAD FILE...
   1 LISTEN IT. 
   1 LINE:0000 COL:00 F:L TEXT:0000/FFFF BUF:0000/4000 FILE:........
   1 LEONARDO error trap.
   1 L AND S WORK WITH FILES.
   1 Initialize
   1 IS IMPOSSIBLE
   1 IS  IMPOSSIBLE
   1 INSERT DISK
   1 INITIALIZE.
   1 INITIALIZE mENU":
   1 INITIALIZE
   1 IN HIS PART 
   1 ICOLOR PICS & BORDER AY-INDICATOR. 
   1 I12-1.tx C
   1 I LOVE MY DU
   1 HTEP     -6" :
   1 HEAR WROTE
   1 HCIAQK!=9N;"( 
   1 HAVE BEEN PROTECT
   1 GREETING FROM HELL ! THAT'S AGAIN DEMIURGE ASH WITH MULT
   1 GOLDEN DISK
   1 GGGGGGGGGGFF
   1 GGGGFFFFFF
   1 GENTLEMENq
   1 Figure table
   1 FUCK YOUDOIN' HERE, SHITMAN?
   1 FRIEND: DYA
   1 FILE.......
   1 FILE MENU":
   1 FILE ABSENT
   1 FIGURE TABLE
   1 FFFFFFFFFF
   1 Esli zAintErEsoBAlisx,to zBonitE"
   1 Edit sprite:000   Quantity:000
   1 Edit order
   1 EXECUTE......
   1 ENTER continue :  SPACE abort
   1 ENTER FILE NAME :
   1 EDIT ORDER...
   1 E       -2"
   1 Draw table
   1 Deznya by Dyad
   1 DISKEDMAX IWAMOTO
   1 DISK HEAD POSITION.
   1 DISK ABSENT
   1 DISK  ERROR
   1 DESTOY, POSSIBLY?
   1 DEMIURGE ASH 
   1 DELIRIUM: R!B
   1 DELAY(1-15):
   1 DEFW - DW; DEFS - DS.
   1 DEATH-METAL
   1 DDD<D|D@pDD
   1 D@@Q@QDQDQ
   1 D=92@up3@3
   1 D<D<DDDDD<<
   1 D8H8<8H8DDD
   1 D11.tx   C
   1 D-distchor
   1 Created by
   1 Coords.   to
   1 CURSOR PLOT   UNPLOT INVERT PICTUREMAGCOPYFIGURE COLOUR PRINT  COLCOPYMAGCOPY
   1 CS+L & CS+S SAVES/LOADS TWO PART
   1 CS+9    GRAPH   - 
   1 CS+8    ===>    - 
   1 CS+7     ||     - 
   1 CS+6     \/     - 
   1 CS+5    <===    - 
   1 CS+4    I.VIDEO - 
   1 CS+3    T.VIDEO - 
   1 CS+2    C.LOCK  - 
   1 CS+1    EIDT    - 
   1 CS+0    DELETE  - 
   1 CREDITS  :
   1 CREATED BY FDI"
   1 CKA     -8":
   1 CKA        -9"
   1 CK HOMEP  ";h$:
   1 CK       -7":
   1 CATALOGUE...
   1 Bybor nAkopitEla"
   1 BstABitx sprAjt"
   1 Brush mode=
   1 Background
   1 BIT 7,     
   1 BDDDD@DDHDD
   1 BACKGROUND...
   1 B8x<D8x8D<<
   1 B mEnq rAbotAET kAk 
   1 AUTHOR MR.VAG THANKS FOR USING
   1 ATb?(0-HET)"
   1 ANIMATION..
   1 ANIMATION MENU":
   1 AND PRESS A KEY
   1 AND LEFT<->RIGHT MOVING.
   1 ADR  CDC51F  CALL #1FC5
   1 ADR  CDC31F  CALL #1FC3
   1 ADR  CD7C00  CALL #007C
   1 ADR  C5      PUSH BC   
   1 ADR  AF      XOR  A    
   1 ADR  60      LD   H,B  
   1 ADR  3D      DEC  A    
   1 ADR  3C      INC  A    
   1 ADR  2600    LD   H.#00
   1 ABOUT......
   1 A  B-ABTO","C-C
   1 ?..              
   1 ?!)  DELIRIUM MULTIDEM@p
   1 ? / Yes,No /";:
   1 ?                                           
   1 ?                                
   1 ?                         
   1 ?                        
   1 ?                     
   1 ?                
   1 ?             
   1 ?          
   1 =10.tx   C
   1 =0-12, 14, 18-20, 22 (
   1 <x8888D8DDDDDDD>~<
   1 <T<xTDDDD><<<
   1 <T8xTrDDDDDDDDDDD<
   1 <NONE>       
   1 <B|T|DDDD8
   1 <<DDD<<xx(8|
   1 <<D8xDDDDDDDDDD<<
   1 ;j$(bd+s,b):
   1 ;================
   1 ;===============
   1 ;---------------
   1 ;********************
   1 ;* bit 0- Save 1=Yes
   1 ;* BIG FONT (Ballbr.2) *
   1 ;* #3D13 EMMULATION
   1 ;"~PROGRAMS BANK~ v9.4";
   1 ;"zontAlxnoj ili BErti-"
   1 ;"tElxnosti prokrutki"
   1 ;"kursorom nA linzE i B mEnq"
   1 ;"kAlxnoj osi"
   1 ;"izmEnEniE rAzmEroB oknA"
   1 ;"INSERT PAPER 
   1 ;"File ~bank~ not found":
   1 ;"CURSOR";
   1 ;"CORRECTED BY";
   1 ;"C 19-00 do 21-00"
   1 ;"BOlxnoj poslEdoBA-"
   1 ;"BCTABbTE 
   1 ;"BAtElxnoj prokrutki"
   1 ;"(mAskA/sprAjt)"
   1 ;"(Bykl/poln/wAXm)"
   1 ;     )                                
   1 ;      (n+1)-f(n+1)),(l(n+1)-e(n+1))    
   1 ;       70 PLOT x,y: DRAW (x1-x),(y1-y 
   1 ;       1, 
   1 ;        72 PLOT f(n+1),e(n+1): DRAW (j 
   1 ;           10.8. 
   1 ;                                    5.3. 
   1 ;                                    5.2. 
   1 ;                                                                 
   1 ;                                            
   1 ;                                          
   1 ;                               
   1 ;                            
   1 ;                         
   1 ;                     
   1 ;                   
   1 ;                 
   1 ;              
   1 :p(10)=1 1 10 1 010=11101010      
   1 :djT_:ej=G
   1 :SPRITE EDITOR v2.1
   1 :LASER-BASIC 
   1 :HZH[H\H?^%]V
   1 : p(5)=1 1 10 0 01 = 1110001 
   1 : p(17) = 111100000001      
   1 : n=1d4+level, 
   1 : PETALS OF DO-      
   1 : Memory Editor). 
   1 : LOAD "data"CODE 35000.     
   1 : LET a = BIN. 
   1 : LET A=USR addr     
   1 : LET A=USR 3
   1 : GO TO 50.                 
   1 : CALL ADR. 
   1 : Alteration 
   1 : ADR2-P1_LEN             
   1 : 08.07.1994 
   1 : 0-1-2-3-4-5-6-7-8-9-0.    
   1 : "Adjusting comp-      - 
   1 :  R,  F,  C, X, S, E. 
   1 :  Double  height,
   1 :  CALL addr,   
   1 :  58243,0:   
   1 :  "STAIRWAY CONDEM-   
   1 :  "RMPU  v1.00  instal-   
   1 :   DEFB  -  DB;
   1 :    "AAABCCD".   
   1 :     FD24            RET  Z            
   1 :            110 CLS                         
   1 :             FI, ATM-TURBO  
   1 :                 FD7B            LD   (HL),A       
   1 :                   ********************************* 
   1 :                     FD72            LD   A,(DE)       
   1 :                                      *     *     *            
   1 :                                                                 
   1 :                                                              
   1 :                                                     
   1 :                                                 
   1 :                                              
   1 :                                             
   1 :                                            
   1 :                                   
   1 :                                
   1 :                           
   1 :                          
   1 :              
   1 9{~2gz#~2u
   1 9is a professional
   1 98,64,50,0
   1 9,5,4,2,2,1,0,0
   1 88DT8x8xDDDDD<
   1 81,81,144,0
   1 7!?l"%!`=9
   1 67,64,127,0
   1 64,128,0,0
   1 58,10,178,0
   1 5544322100/..-,,
   1 5 CHANGING ALGORITHM OF MOVEMENT
   1 46000;2300
   1 4-5) AND A COV
   1 4- DosVer 1=5.03 *
   1 33,33,17,17,8
   1 32,21,0,#FF
   1 32,159,160,161,#FF
   1 309.tx   C
   1 3.znAhEnia pEriodA ABtopoBtorA i"
   1 3.VIEWER V
   1 3.SS+LEFT/RIGHT
   1 3. Load graphics
   1 2UNSEEN SERVANT
   1 2TEMPLE  OF  TERROR.
   1 2Spectrum 48K.
   1 2Spectrum 128
   1 2STAR RADERS II.
   1 2STAR FOX.
   1 2SORCERER OF CLAY-
   1 2SIM CITY.
   1 2SEAS OF BLOOD.
   1 2QUAZATRON.
   1 2QUAZATRON
   1 2NETHER EARTH.
   1 2MORGUE CASTLE
   1 2MONTE CARLO CASINO.
   1 2MONOPOLY.
   1 2MAGIC MISSILE
   1 2LASER SQUAD.
   1 2LASER SQUAD
   1 2KINGDOM OF GRAIN.
   1 2FIGHTER BOMBER
   1 2FALKLANDS'82.
   1 2F16 COMBAT PILOT.
   1 2DRAGON BREED (R-TYPE 2).
   1 2DOMINATOR.
   1 2DETECT MAGIC
   1 2DANCING LIGHT
   1 2CHILL TOUCH
   1 2BURNING HANDS
   1 2BATMAN 3.
   1 2Adventure Games
   1 255,255,192,223
   1 255,0,255,255
   1 254,2,194,250
   1 252,2,130,132
   1 251,3,255,255
   1 23   ********************************* 
   1 223,192,255,255
   1 22,7,13,16,1,17,7
   1 22,20,1,16,6,17,0
   1 213,85,88,0
   1 204,168,166,0
   1 201,81,145,0
   1 2.FIRE+UP/DOWN
   1 2.EDITOR SS+FIRE
   1 2.10.95.   
   1 2. Save graphics
   1 2- ErCod 1=ReOnly*
   1 1MUS=0).  
   1 1Double  width,  Snap  hrz.,  Snap
   1 1996 KOVROV CITY
   1 1993 MOSCOW":
   1 194,2,254,0
   1 170,170,146,0
   1 17,33,163,0
   1 162,163,164,#FF
   1 154,155,156,157
   1 150,151,152,153
   1 148,21,1,16,1,17,0
   1 147,21,1,16,1,17,0
   1 144,160,32,64
   1 144,144,80,0
   1 132,136,136,16
   1 127,64,67,95
   1 1234509876qwertpoiuyasdfg
   1 108.tx   C
   1 1.kopiroBAniE sprAjtA B mAsku"
   1 1.UP/DOWN 
   1 1.PICTURE OUT
   1 1. Create graphics
   1 1- First char
   1 1"fnt.scr".
   1 1"fnt" CODE 41000,3072.
   1 1 AND 2 MOVE SPRITE <>
   1 1                                               
   1 1                                   
   1 031                     .
   1 030                      
   1 029                        
   1 028                        
   1 027                        
   1 000.                        (#02). MASK=#0004. C=#2X.         
   1 0.                                
   1 0,2,165,81
   1 0,192,164,170
   1 0,144,80,89
   1 0,128,27,42
   1 0,128,213,153
   1 0,11,9,145
   1 0,1,149,89
   1 0,0,18,171
   1 0).            
   1 0   MOAT).  
   1 0   9CF8: 00 00 00 00 43 6F 70 79 :2F 
   1 0   9CF0: 00 00 00 00 00 00 00 00 :8C 
   1 0   9CE8: 00 00 00 00 00 00 00 00 :84 
   1 0   9CD8: FC 9C 28 A0 00 00 00 00 :D4 
   1 0   9CD0: 9C 01 20 00 ED B0 C9 10 :9F 
   1 0   9CC8: 29 ED 5B DA 9C 19 11 DC :51 
   1 0   9CC0: 20 26 00 6F 29 29 29 29 :B5 
   1 0   9CB8: B3 20 FB AF D3 FE 3E 10 :F0 
   1 0   9CB8: 9C 18 04 23 22 D8 9C D6 :9B 
   1 0   9CB0: FF 20 08 21 FC 9C 22 D8 :26 
   1 0   9CA8: 10 DA C9 2A D8 9C 7E FE :11 
   1 0   9CA0: 10 E6 E1 C1 11 20 00 19 :1E 
   1 0   9C98: FB E1 C1 DD 23 DD 23 24 :F5 
   1 0   9C90: FF 16 06 20 CB 16 2B 10 :83 
   1 0   9C88: C5 E5 DD CB 00 16 DD CB :34 
   1 0   9C80: DD 9C 06 02 C5 E5 06 08 :55 
   1 0   98E2: 39 34 20 20 20 00 00 00 :47 
   1 0   98DA: 76 73 6B 69 79 20 31 39 :32 
   1 0   98D2: 65 67 20 59 61 6E 6B 6F :58 
   1 0   98CA: 98 CD 98 42 79 20 4F 6C :F5 
   1 0   98BA: 04 22 C9 98 C9 2A CB 98 :2F 
   1 0   98B2: 00 2A C9 98 23 7E B7 28 :55 
   1 0   98AA: B3 98 E1 D1 C1 F1 C3 38 :EC 
   1 0   98A2: E5 0F 32 C8 98 FE 80 CC :0A 
   1 0   989A: FB E1 C1 F1 24 13 0D 20 :24 
   1 0   9892: A1 2F FE FF CB 16 2B 10 :13 
   1 0   988A: E5 4F F5 17 B1 4F F1 1A :6D 
   1 0   9882: 21 1F 40 3A C8 98 F5 C5 :EE 
   1 0   987A: 5B 36 5C 19 EB 01 08 20 :2C 
   1 0   9872: 98 6E 26 00 29 29 29 ED :9E 
   1 0   986A: FB C9 F5 C5 D5 E5 2A C9 :2D 
   1 0   9862: 47 ED 5E FB C9 F3 ED 46 :76 
   1 0   985A: ED 5E FB C9 F3 3E 03 ED :22 
   1 0   9852: 98 22 C9 98 3E 03 ED 47 :7A 
   1 0   984A: F3 3E 80 32 C8 98 2A CB :1A 
   1 0   768*4=3072 
   1 0    f(n)),(l(n)-e(n))                
   1 0    T e(n)=y: LET l(n)=y1            
   1 0    9D00: 72 69 67 68 74 20 62 79 :B6 
   1 0    2000 SAVE "fnt"CODE 41000,768*4  
   1 0    1010 FOR d=18432 TO 18528 STEP 6 
   1 0    -(q>0): GO TO 900                
   1 0    )                                
   1 0    (n)=z: LET r(n)=q                
   1 0    (n)=z: LET o(n)=q                
   1 0     SigN                      23    
   1 0     830 IF INKEY$="8" THEN  LET q=q 
   1 0     430 GO SUB 800: BORDER 7: LET g 
   1 0     420 GO SUB 800: BORDER 0: LET a 
   1 0     410 FOR n=1 TO c                
   1 0     400 LET z=0: LET q=0            
   1 0     110 PAUSE 0: GO TO 50           
   1 0     100 NEXT i                      
   1 0      90 NEXT n: PAUSE 10            
   1 0      74 LET f(n)=x: LET j(n)=x1: LE 
   1 0      72 PLOT f(n),e(n): DRAW (j(n)- 
   1 0       98C2: 22 C9 98 E1 18 E4 80 CD :07 
   1 0         error".  
   1 0          (
   1 0                IWN                       49    
   1 0                     MASK=#0010. C=#4X.                
   1 0                        ZX-
   1 0                        +(q<175): GO TO 900              
   1 0                          9CE0: 00 00 00 00 00 00 00 00 :7C 
   1 0                           5. 
   1 0                              9CC0: ED 79 11 1E 00 B7 ED 52 :E7 
   1 0                                          92    
   1 0                                            56    
   1 0                                                   1    
   1 0                                                        50    
   1 0                                                        42    
   1 0                                                        
   1 0                                                       
   1 0                                                      
   1 0                                                 
   1 0                                              
   1 0                                             
   1 0                                         
   1 0                                
   1 0                          
   1 0                     
   1 .:                           
   1 .48.                     00540        POP  BC           
   1 .2.              
   1 .........700 
   1 ..................64 
   1 ..................10 
   1 ...................9000 
   1 .....................1023
   1 ....................................
   1 ...............
   1 ............
   1 ...                      
   1 ...                 
   1 ...               
   1 ...           
   1 .,                    (n),r(n)-o(n)                    
   1 .,               
   1 .,            
   1 .).                                    
   1 ."                            
   1 ."         
   1 . poslE zAprAwiBA-"
   1 . ostAlx-"
   1 . 1               
   1 .  - 253,  
   1 .  "EXIT"  
   1 .   SINCLAIR?".  
   1 .   FCA8  LD-WAIT   DJNZ LD-WAIT      
   1 .   460-500 - 
   1 .   40  200%  
   1 .   30-60. 
   1 .   128/256
   1 .   ********************************* 
   1 .   (PULL LEVER),  
   1 .   "DECLINE  OFFER"  - 
   1 .    p(2) = 1 + p{l(r[1])} + 0 =       
   1 .    (n)=z: LET p(n)=q                
   1 .    "TOBOS":                          
   1 .     ********************************* 
   1 .      0 - 
   1 .       FDCB: 3A 00 80 C3 EC FD 7E 7E :2A 
   1 .       460 FOR n=1 TO c                
   1 .       - 
   1 .        (PIECE OF METAL).                 
   1 .         10 REM POKE 44796,0.        
   1 .         - 
   1 .           A A A  B   B   C  C  D       
   1 .           (255*50).  
   1 .            26    
   1 .            (
   1 .             10.1. 
   1 .               3    
   1 .                  FCAD            JR   NZ,LD-WAIT   
   1 .                     /    \                  
   1 .                     - 
   1 .                         0      3     4      14          
   1 .                           12.2. 
   1 .                             4. 
   1 .                               *     *     *           
   1 .                                65252 (#FEE4).  
   1 .                                ********************************* 
   1 .                                 IBMOS. 
   1 .                                 2. 
   1 .                                  ey...": PAUSE 0: INPUT ;         
   1 .                                   G (Garnison)  - 
   1 .                                   3.2. 
   1 .                                    2) 
   1 .                                                                   
   1 .                                                                 
   1 .                                                                
   1 .                                                              
   1 .                                                           
   1 .                                               
   1 .                                            
   1 .                                       
   1 -uprABlEniE"
   1 -PLANKTON-.
   1 -94,  N1,  
   1 -94,   N4,   
   1 -94 N5,6.     
   1 -93, N1-2) - 
   1 -93  N1-2  (
   1 -34, 1995.  
   1 -3.           001  (
   1 -2.         
   1 -128".          
   1 -1.           
   1 -------------------------------------------
   1 -(2 3HAKA)";h$:
   1 -   rum 128
   1 -   cript wrong" - 
   1 -   RON, ATARILIX, AMIGOS 
   1 -   PICK UP. 
   1 -   ORG).  
   1 -   MASK=#0020. C=#5X.                
   1 -   MASK=#0008. C=#3X.                
   1 -   FE62          JR   NC,#FE3A       
   1 -   FE4A          JR   NC,#FE3A       
   1 -   FE39            RET               
   1 -   FD98            LD   (#5AFD),A    
   1 -   FD79            INC  H            
   1 -   FD71            INC  H            
   1 -   FD03: CD 1C FD D0 3E CB B8 CB :42 
   1 -   FCFB: DD 23 1B 08 06 B2 2E 01 :01 
   1 -   FCF3: 13 18 07 DD 7E 00 AD C0 :E9 
   1 -   FCC3: 06 C9 CD 20 FD 30 D5 78 :F5 
   1 -   FCAC            OR   L            
   1 -   FCA5            LD   HL,#0415     
   1 -   FC9F  LD-BREAK  RET  NZ           
   1 -   FC9E            CP   A            
   1 -   DELAY UNIT". 
   1 -   CURURITY  TUNNEL",  
   1 -   CONSTITUTION. 
   1 -   A8,  A10 
   1 -   410-450 - 
   1 -   15619 - 
   1 -   -32                               
   1 -   - 110, 
   1 -   (SKL),  
   1 -   (INJ).                            
   1 -   (1/2).                            
   1 -   #FF.                              
   1 -   "SPELL  OF BLISS",
   1 -    p(5) = 1 + p{l(r[5])} + r[5] =    
   1 -    key...": PAUSE 0: INPUT ;        
   1 -    N  PRINT #0;"        Press any k 
   1 -    +(z<255): GO TO 900              
   1 -    (n),s(n)-p(n)                    
   1 -    (adr+4*n+2),z: POKE (adr+4*n+3), 
   1 -    (adr+4*n),z: POKE (adr+4*n+1),q: 
   1 -     LET x=z: LET y=q                
   1 -     820 IF INKEY$="9" THEN  LET q=q 
   1 -     810 IF INKEY$="7" THEN  LET z=z 
   1 -     480 GO SUB 800: BORDER 7: LET d 
   1 -     470 GO SUB 800: BORDER 0: LET b 
   1 -     450 NEXT n                      
   1 -     420 GO SUB 800: BORDER 0: POKE  
   1 -      TURBO ON/OFF: 
   1 -      STAND & FIGHT - 
   1 -      RUN  > RANDOMIZE USR 45000     
   1 -      RANDOMIZE USR 53000            
   1 -      P -  
   1 -      OUT FLANK - 
   1 -      M (Map) - 
   1 -      LOAD "TOBOS"CODE 53000         
   1 -      ENTER - "
   1 -      CP    201                      
   1 -      CONTINUE -  
   1 -      90 NEXT n: PAUSE 10: IF i=0 TH 
   1 -      90 LOAD N$ CODE ADR : LET ADR= 
   1 -      9.1. 
   1 -      800-1000 - 
   1 -      8. 
   1 -      7. 
   1 -      50 -  
   1 -      5.4. 
   1 -      400-510 -  
   1 -      30 FOR I=1 TO NOF :  REM NOF - 
   1 -      3.1. 
   1 -      3. 
   1 -      20 CLEAR 29999 : LET ADR=3E4   
   1 -      12.4. 
   1 -      12.3. 
   1 -      12-17 -  
   1 -      10.3. 
   1 -      10. 
   1 -      00530        POP  HL           
   1 -      00520        DJNZ LOOP2        
   1 -      00510        DEC  HL           
   1 -      00490        CP   255          
   1 -      00480        CPL               
   1 -      #FC32-#FC89 -   
   1 -      #FC21-#FC31 - 
   1 -       9.1.1. 
   1 -       6                   1110010    
   1 -       5                   1110001    
   1 -       4                   1110000    
   1 -       ............................   
   1 -        1. 
   1 -        0 0 0 111 111 10 10 110      
   1 -        #1FC8  E9       JP   (HL)    
   1 -             *    *     *            
   1 -                  D        B         
   1 -              
   1 -             
   1 -           
   1 -         
   1 ,v2;"Press no. of option":
   1 ,u6;n;",";
   1 ,buf+2048+245
   1 ,buf+2048+227
   1 ,,"     KATA
   1 ,,"     CTAH
   1 ,,"     COPT
   1 ,#D8 ;5.03
   1 ,#8E ;5.01
   1 ," bright(0-1)",0
   1 ,"  paper(0-7)",0
   1 ,"  flash(0-1)",0
   1 , level - 
   1 , 1995.     450 NEXT n                      
   1 , 1995.                                     
   1 , 1995.    
   1 , 1994.      00460        LD   A,(DE)       
   1 , 1994.    
   1 , 10-384,    
   1 ,  ADR  - 
   1 ,  10-15%  
   1 ,   CS/6 (
   1 ,   BUSTERS 
   1 ,   ********************************* 
   1 ,    : LET e(n+1)=y: LET l(n+1)=y1    
   1 ,     455 CLS                         
   1 ,     430 GO SUB 800: BORDER 7: POKE  
   1 ,     100 POKE 64254,VAL t$(1)*16+VAL 
   1 ,      19 - 
   1 ,      #FC1D-#FC31 - 
   1 ,                 00450        LD   C,A          
   1 ,                                                 
   1 ,           
   1 +Horizontal
   1 +5+5+5kVjV
   1 +*))('&%%$#""! 
   1 +"W\#"S\"K\6
   1 *bj:ejGO:dj
   1 *START TAPE
   1 *START  TAPE
   1 *SPRITE INSERTING
   1 *SPRITE DELETING
   1 *FILE EXISTS
   1 *ANIMATION
   1 ********************************":
   1 ********************************"
   1 )Horizontal
   1 )GMR Ltd. Garbuzov 
   1 )?                       
   1 );a$(a+l,15
   1 );" ";a$(a+l,11
   1 );                         
   1 );                    
   1 );          
   1 ):  QUAZATRON, BEEBAT- 
   1 ):       FE6A            PUSH HL           
   1 ):           FD1B: C9 CD 20 FD D0 C3 3B FD :96 
   1 ):                                
   1 ):              
   1 ):             
   1 )07.tx   C
   1 ).  "TOBOS-FP", 
   1 ).     500 NEXT n                      
   1 ).                          BASILISK'
   1 ).                          00580        DEC  C            
   1 ).                                            
   1 ).                             
   1 ).                            
   1 ).                           
   1 ).                         
   1 ).                        
   1 ).                       
   1 ).                    
   1 ).                
   1 ).             
   1 ).          
   1 ),      T (Terrain) - 
   1 ),         
   1 ) PSS, 1987
   1 ) IWN,    
   1 ) Garbuzov Alex
   1 ) GOLDGRAF, 1988
   1 ) D&H GAMES 1990
   1 )                                     
   1 )                              
   1 )                   
   1 (i*i+j*j):
   1 (c) Garbuzov Alex MOCKBA 1992
   1 (buf+2048+244),
   1 (buf+2048+229),
   1 (buf+2048+228),
   1 (buf+2048+225),
   1 (a-u,1-774) 
   1 (MasTer Debuger).
   1 (EXTEND) osnoBnoE MEnq"
   1 (965 bytes) *
   1 (095)  490-14-26
   1 ((n-a)/k)+((n-a)/k
   1 ((n-a)/k))
   1 'CONVER-Utility' & Y.Kovalevsky
   1 '+'P'+'Q'+'A'+Space+Enter).
   1 ''"       EXTEND MODE-B
   1 #E0,#D8,#D8,#00
   1 #C0,#D8,#70,#00
   1 #BC,#B0,#1E,#00
   1 #60,#60,#60,#00
   1 #0C,#0C,#0C,#00
   1 #01,#19,#0F,#00
   1 #00,#3F,#0C,#0C
   1 #00,#0F,#18,#0F
   1 #00,#00,#D8,#D8
   1 #00,#00,#70,#D8
   1 #00,#00,#6C,#76
   1 #00,#00,#1C,#32
   1 #"a\"c\"e\>82
   1 "spredit2"
   1 "sa pri pomowi oknA 
   1 "qtsa mAskA,cBEt i kolihEstBo."
   1 "posrEdstBEnnym zAdAniEm rAzmE-"
   1 "drivprof"
   1 "RESTORES THE"
   1 "NO 128K MEMORY!":
   1 "NAME",Y$:
   1 "NAME",U$:
   1 "KAPTOTEKA 
   1 "INSERT DISK"
   1 "HAVE BEEN"
   1 "Alex MOCKBA 1992"
   1 "AND PRESS 
   1 "0)030!0,0" 8
   1 ".                             
   1 ".                            
   1 ".                        
   1 ".                   
   1 ".               
   1 ".          
   1 ".         
   1 ","*-FX128                ",
   1 "(c) Garbuzov "
   1 "(4!.cpopxp
   1 """"            """"
   1 " READ ONLY !"
   1 " PROTECT"
   1 " PROGRAM"
   1 " DISK ERROR!"
   1 " 121019, 
   1 "    ink(0-7)",0
   1 "    B KAPTOTEKE ";n;" 
   1 "       HA
   1 "                                                           ";G$;:
   1 "                 
   1 "               
   1 !LOAD FILE:
   1 !".           
   1 !!!              
   1 !                              
   1 !                     
   1 !                   
   1 !                  
   1 !                
   1 !               
   1 !             
   1 !            
   1 !           
   1 !          
   1  }p5p=pMpUp] eP
   1  zAdEPvki pErEd ABtopoBtorom"
   1  tect Magic. 
   1  s nadpisx`: zdelal simen
   1  ram Make Utility).  
   1  progrAmmy:
   1  p(3) = 1 + p{l(r[1])} + 1 =         
   1  p(10) = 1 +p{l(r[10])} + r[10] =    
   1  p(1) = 10                           
   1  obra}ajtes
   1  movno ustAnoBitx B
   1  led..."  
   1  l(r[5]). 
   1  dAET KombinAcia 
   1  con);                               
   1  ZXX      
   1  ZX-Spectrum 128
   1  ZX-Spectrum (
   1  ZX-FORUM  
   1  Z80 (LDIR,  LDDR,   
   1  Z.                 
   1  Y.                                   
   1  Y.                   
   1  Y.        
   1  Y-CTPAT","Z-
   1  Y):            
   1  Y (D4, D5.2 
   1  WATER DROPLET  (
   1  WARNING!   
   1  W-BOEH","G-
   1  V 1.08!`1
   1  USR  15616,  USR 
   1  UK                        
   1  UK               
   1  Thanks   to  Rst7  for  TASM  3.0  (MASM
   1  TURBO-90,  
   1  TROPOS?                     
   1  TOR:                                
   1  TIST-2.                             
   1  THE  HOBBIT:  
   1  TE-KUBE?                            
   1  T-TPEXM","X-
   1  Spectrum, 
   1  Spectrum 48
   1  Spectrum 128
   1  SUPERCODE (CP Software, 1983).      
   1  SUPERCODE  
   1  STS (v3.2 or v3.3) or MTD
   1  STEP.                     
   1  SPELL, LIGHT SQUARED SPELL. 
   1  SPELL,  FIRE  SPELL,  YOHO SPELL, 
   1  SPECTRUM.                           
   1  SPECTRUM 
   1  SMAL  CPL           ;
   1  SINCLAIR-
   1  SGN PI,  
   1  SEED.              
   1  SC_LEN :      
   1  SCOOTER? (
   1  SAM ON OUR MIDNIGHT 
   1  RUS             
   1  RPMU.                  
   1  RPMU.     
   1  RMPU.                    
   1  RLE.           
   1  RET.            
   1  RESS NUMBER  
   1  REP   DEC  HL       ;                                                 
   1  REM & -  
   1  REM ! MACHINE CODE. 
   1  REM ! INT). 
   1  RED HAWK:  
   1  READ ONLY !
   1  READ - DATA.  
   1  RANDOMIZE USR ADR 
   1  RANDOMIZE USR 
   1  RANDO-             *     *     *           
   1  RANDO-   
   1  QAQAQAQA..  (
   1  PRINT a,  
   1  PLUS  INC  (HL)     ;
   1  PLOT-DRAW,  
   1  PENETRATOR   
   1  PEEK).      q: LET x1=z: LET y1=q            
   1  PART2,       
   1  PART1           
   1  PART1         
   1  PAPER PI.          
   1  PAPER  3  
   1  Op;@;pOpO
   1  OMEGA LTD."
   1  NUMBER OF LI- 
   1  NPG.       
   1  NOT PI,   
   1  NEW   INC  HL       ;
   1  N2         
   1  Mather ship   
   1  MOVE  INC  HL       ;
   1  MIZE USR 32768 
   1  MIZE USR ...,  
   1  MINUS.   
   1  MINUS DEC  (HL)     ;                                                 
   1  MASK-III 
   1  MASK  -  
   1  MAGIC.                 
   1  M=USR ADR (M - 
   1  Ltd.  MOSCOW
   1  LYCANTHROPE SPELL,  WICKED  QUEEN 
   1  LOCK),   
   1  LOAD ""CODE, 
   1  LEONARDO 
   1  LD-SAMPLE 
   1  LD-EDGE-2  
   1  LD-BYTES 
   1  LASER SQUAD:             
   1  LABEL    
   1  KOI-7.                        
   1  KEMPSTON.  
   1  KEMPSTON-MOUSE, 
   1  JP (IX).                            
   1  JP  addr,  LD  reg_pair,(addr)  
   1  J    -    
   1  IRWAY CONDEMED".  
   1  INK,  PAPER 
   1  IBM PC.                           
   1  IBM PC.               
   1  HOMEP?";N2
   1  HL.              
   1  GUARDIAN' . 
   1  GO TO 50, 
   1  GO SUB 400,  
   1  GENIUS?". 
   1  Fuel  ship.  
   1  FORCE",  
   1  FE66            JP   #0806          608  
   1  FE65            RET                 
   1  FE64            EI                  
   1  FE62            JR   NC,#FE66       
   1  FE5F            CALL #FC8A          
   1  FE5E            SCF                    
   1  FE5C            LD   A,#FF                                            
   1  FE58            LD   DE,(#FC2C)     
   1  FE54            LD   IX,(#FC2E)                                       
   1  FE51            LD   (#FC1A),A      FC13            JP   #FE69        
   1  FE4F            LD   A,#01                                            
   1  FE4C            CALL #FE0F          
   1  FE4A            JR   NC,#FE66       
   1  FE47            CALL #FC8A             
   1  FE46            SCF                                                   
   1  FE45            XOR  A              FE72            RET               
   1  FE42            LD   DE,#0011       FE71            EXX               
   1  FE3E            LD   IX,#FC21       FE70            POP  HL           
   1  FE3B            LD   (#FC1A),A      FE6F            EXX               
   1  FE3A            XOR  A              FE6C            CALL #FE3A        
   1  FE18            DJNZ WAIT-3         
   1  FE16            RR   L              
   1  FE14            SRL  H              
   1  FE12  WAIT-3    LD   B,#05          
   1  FE0F            LD   HL,(#FC2C)     
   1  FE0C            JP   LD-SAMPLE                                        
   1  FE0B            EXX                 
   1  FE0A            AND  A                 
   1  FE08            NEG                                                   
   1  FE06            NEG                 FE32            ADD  HL,HL        
   1  FE04            NEG                 FE31            ADD  HL,BC        
   1  FE01            LD   (#FC1F),A      FE30            ADD  HL,HL        
   1  FDFF            LD   A,#40          FE2F            ADD  HL,HL        
   1  FDFC            LD   (#FC1D),HL     FE2E            LD   B,H          
   1  FDF9            LD   HL,#50FE       FE2D            LD   C,L          
   1  FDF6            LD   (#FC1B),HL                                       
   1  FDF3            LD   HL,#FC15          
   1  FDF0            LD   (#FC18),HL                                       
   1  FDEC  END       LD   (#FC16),DE     FE2C            LD   (DE),A       
   1  FDEB            DEC  H              FE2B            ADD  A,A          
   1  FDE9            JR   Z,END          FE2A            ADD  A,A          
   1  FDE7            AND  #07            FE29            ADD  A,A          
   1  FDE6  HANDR-2   LD   A,H            FE28            ADD  HL,BC        
   1  FDE5            LD   A,(HL)                                           
   1  FDE4  HANDR-1   LD   A,(HL)         8, 
   1  FDE1            JP   END               
   1  FDDF            NEG                                                   
   1  FDDE            DEC  H              FE26            JR   NC,LOOP-1    
   1  FDDD            LD   L,B            FE24            SBC  HL,BC        
   1  FDDA            JP   P,HANDR-2      FE23            OR   A            
   1  FDD9            DEC  L              FE22  LOOP-1    INC  A            
   1  FDD6            JP   Z,HANDR-1                                        
   1  FDD4            AND  #07            
   1  FDD3  SOT-2     LD   A,L               
   1  FDD2            LD   A,(HL)                                           
   1  FDD1  SOT-1     LD   A,(HL)         FE1F            LD   BC,#03E8     
   1  FDCE            JP   END            FE1D  LOOP-2    LD   A,#FF        
   1  FDCB            LD   A,(#8000)      FE1A            LD   DE,#FC19     
   1  FDC8            LD   A,(#8000)                                        
   1  FDC5            LD   A,(#8000)      
   1  FDC4            DEC  L              
   1  FDC3            LD   D,B            
   1  FDC0            JP   P,SOT-2           
   1  FD6F            LD   (HL),A         FDBF            DEC  D            
   1  FD6E            LD   A,(DE)         FDBC            JP   Z,SOT-1      
   1  FD6D            INC  H              FDBA            AND  #07          
   1  FD6C            INC  E              FDB9  DES       LD   A,D          
   1  FD6B            LD   (HL),A         FDB6            JP   END          
   1  FD6A            LD   A,(DE)         FDB5            LD   A,(HL)       
   1  FD69            INC  H              FDB3  WAIT-2    DJNZ WAIT-2       
   1  FD68            INC  E              FDB1            LD   B,#05        
   1  FD67            LD   (HL),A         FDB0            DEC  D            
   1  FD66            LD   A,(DE)         FDAF            LD   E,B          
   1  FD65            INC  H              FDAC            JP   P,DES        
   1  FD64            INC  E              FDAB            DEC  E            
   1  FD63            LD   (HL),A         FDA8            LD   HL,(#FC18)   
   1  FD62            LD   A,(DE)         FDA4            LD   DE,(#FC16)   
   1  FD61            INC  H              FDA2  SHET      LD   B,#4F        
   1  FD60            INC  E                                                
   1  FD5F            LD   (HL),A            
   1  FD5E            LD   A,(DE)                                           
   1  FD5B            LD   HL,(#FC1D)     FD9F            JP   WAIT-1       
   1  FD59            LD   D,#FC          FD92            LD   (#5AFB),A    
   1  FD58            LD   E,A            FD8F            LD   (#5AFA),A    
   1  FD56            ADD  A,#32          FD8D  ATT-R     LD   A,#47        
   1  FD55            LD   A,(HL)                                           
   1  FD52            LD   HL,(#FC1B)     FD89            EXX               
   1  FD51            DEC  (HL)           FD88            AND  A            
   1  FD50            INC  L              FD86            NEG               
   1  FD4F            INC  L              FD84            LD   A,#00        
   1  FD4E            INC  (HL)           FD82  WAIT-1    DJNZ WAIT-1       
   1  FD4B            LD   HL,#FC1B          
   1  FD49            JR   NC,ATT-R                                         
   1  FD47            CP   #05            FD7D            JP   LD-SAMPLE    
   1  FD45            JR   Z,SHET         FD77            LD   (HL),A       
   1  FD44            LD   A,(HL)         FD76            LD   A,(DE)       
   1  FD43            DEC  (HL)           FD75            INC  H            
   1  FD40            LD   HL,#FC1F       FD74            INC  E            
   1  FD07            LD   A,#CB          FD3E            JR   Z,LD-DELAY   
   1  FD06            RET  NC             FD3D            OR   A            
   1  FD03  LD-8-BITS CALL LD-EDGE-2      FD3C            LD   A,C          
   1  FD01  LD-MARKER LD   L,#01          FD3B  PICTO     EXX               
   1  FCFF            LD   B,#B2          FD3A            RET               
   1  FCFE            EX   AF,AF'         FD39            SCF               
   1  FCFD  LD-DEC    DEC  DE                                               
   1  FCFB  LD-NEXT   INC  IX                
   1  FCFA            RET  NZ             
   1  FCF9            XOR  L              
   1  FCF6  LD-VERIFY LD   A,(IX+0)       
   1  FCF4            JR   LD-DEC         
   1  FCF3            INC  DE             
   1  FCF2            LD   C,A            
   1  FCF1            RRA                 
   1  FCF0            LD   A,C            
   1  FCEF            RET  NZ             
   1  FCEE            XOR  L              - 
   1  FCEC  LD-FLAG   RL   C                                                
   1  FCEA            JR   LD-NEXT        FD36            LD   (#5AFF),A    
   1  FCE7            LD   (IX+0),L       FD33            LD   (#5AFE),A    
   1  FCE5            JR   NC,LD-VERIFY   FD32            LD   C,A          
   1  FCE3            JR   NZ,LD-FLAG     FD31            CPL               
   1  FCE2  LD-LOOP   EX   AF,AF'         FD30            LD   A,C          
   1  FCE0            JR   LD-MARKER                                        
   1  FCDE            LD   B,#B0          
   1  FCDC            LD   H,#00          
   1  FCDB            EXX                 FD2C            AND  #20          
   1  FCD8            LD   (#FC1F),A      FD2B            XOR  C            
   1  FCD7            LD   C,A            FD2A            RET  NC           
   1  FCD4            LD   A,(#FC1A)      FD29            RRA               
   1  FCD3            EXX                 FD27            IN   A,(#FE)      
   1  FCD2            RET  NC             FD1C  LD-EDGE-2 CALL LD-EDGE-1    
   1  FCCF            CALL LD-EDGE-1                                        
   1  FCCD            JR   NC,LD-SYNC     GE-1 
   1  FCCB            CP   #D4               
   1  FCCA            LD   A,B                                              
   1  FCC8            JR   NC,LD-BREAK    FD1B            RET               
   1  FCC5            CALL LD-EDGE-1      FD19            CP   #01          
   1  FCC3  LD-SYNC   LD   B,#C9          FD18            LD   A,H          
   1  FCC1            JR   NZ,LD-LEADER   FD16            JR   NZ,LD-LOOP   
   1  FCC0            INC  H              FD15            OR   E            
   1  FCBE            JR   NC,LD-START    FD14            LD   A,D          
   1  FCBD            CP   B              FD13            LD   H,A          
   1  FCBB: 3E C6 B8 30 E0 24 20 F1 :B8                                     
   1  FCBB            LD   A,#C6          FD12            XOR  L            
   1  FCB9            JR   NC,LD-BREAK    FD11            LD   A,H          
   1  FCB6            CALL LD-EDGE-2      FD0E            JP   NC,LD-8-BITS 
   1  FCB4  LD-LEADER LD   B,#9C          FD0C            LD   B,#B0        
   1  FCB3: EB 06 9C CD 1C FD 30 E4 :36             *     *     *           
   1  FCB2            JR   NC,LD-BREAK    FD0A            RL   L            
   1  FCAF            CALL LD-EDGE-2      FD09            CP   B            
   1  FCAB: 7C B5 20 F9 CD 1C FD 30 :07                                     
   1  FCA3: 30 FA 21 15 04 10 FE 2B :3C   FE6B: D9 CD 3A FE D9 E1 D9 C9 :A3 
   1  FC9B: F6 00 4F BF C0 CD 20 FD :45   FE63: 02 FB C9 C3 06 08 D9 E5 :B6 
   1  FC93: 0A D3 FE DB FE 1F E6 20 :68   FE5B: FC 3E FF 37 CD 8A FC 30 :4C 
   1  FC8B: 08 15 F3 D9 0E 00 D9 3E :95   FE53: FC DD 2A 2E FC ED 5B 2C :F2 
   1  FC83: C6 BA BA BA BA C6 FE 14 :05   FE4B: 1A CD 0F FE 3E 01 32 1A :C8 
   1  FC7B: C6 BA BA C2 FA C6 FE FE :2F   FE43: 11 00 AF 37 CD 8A FC 30 :BB 
   1  FC73: C6 BA C6 BA BA C6 FE FE :EB   FE3B: 32 1A FC DD 21 21 FC 11 :AD 
   1  FC6B: 82 FA F6 F6 EE EE FE FE :A7   FE33: 1B 7B FE 15 20 E4 C9 AF :56 
   1  FC63: E6 DE 86 BA BA C6 FE FE :DF   FE2B: 87 12 4D 44 29 29 09 29 :D7 
   1  FC5B: 82 BE 86 FA BA C6 FE FE :93   FE23: B7 ED 42 30 FA 09 87 87 :48 
   1  FC53: F6 E6 D6 B6 82 F6 FE FE :2B   FE1B: 19 FC 3E FF 01 E8 03 3C :93 
   1  FC4B: 82 F6 E6 FA BA C6 FE FE :1B   FE13: 05 CB 3C CB 1D 10 FA 11 :20 
   1  FC43: C6 BA F6 EE DE 82 FE FE :FF   FE0B: D9 C3 23 FD 2A 2C FC 06 :1D 
   1  FC3B: EE CE EE EE EE 82 FE FE :3B   FE03: FC ED 44 ED 44 ED 44 A7 :37 
   1  FC33: C6 BA BA BA BA C6 FE FE :9F   FDFB: 50 22 1D FC 3E 40 32 1F :52 
   1  FC2B: 00 00 00 00 00 00 00 FE :25   FDF3: 21 15 FC 22 1B FC 21 FE :7A 
   1  FC23: 00 00 00 00 00 00 00 00 :1F   FDEB: 25 ED 53 16 FC 22 18 FC :95 
   1  FC1B: 00 00 00 00 00 00 00 00 :17   FDE3: FD 7E 7E 7C E6 07 28 01 :6B 
   1  FC13: C3 69 FE 48 48 48 48 00 :59   FDDB: E6 FD 68 25 ED 44 C3 EC :28 
   1  F.A.       
   1  ENIGMA FORCE LOSS                   
   1  ENEMY DESTROYED                     
   1  ENEMY CAPTURED                         
   1  Dungeon Master  
   1  DOWLORD  (
   1  DISRUPTOR
   1  DISK-DOCTOR 
   1  DISK ERROR!
   1  DESTINATION 
   1  DEC H.                      
   1  DCU 2.31   
   1  DCU 2.12:                       
   1  DCU 2.02, 2.12,   
   1  DARK AIR 
   1  D7):                                
   1  D6.                    STON-MOUSE. 
   1  D5.1);                    
   1  D1-D4,  D7, 
   1  Coming  soon  from  us:  MasTer  Debuger
   1  Combat  Mode  
   1  CYBONIK MK-2 
   1  CREDITS). mov
   1  CPIR, CPDR  
   1  COST                        
   1  CONT  LD   BC,64479 ;
   1  CONQUEST   
   1  CD_LEN :       
   1  CALLR...           
   1  CALL ?". 
   1  BY  THE PROGRAM
   1  BREAK SPACE. 
   1  BIT 7,(IY+1).            
   1  BEGIN...END'o
   1  BEEPER (#03B5), 
   1  BASIC;     
   1  B=USR 55200, 
   1  Armor Class,  
   1  ARTSTUDIO,  
   1  ARTSTUDIO 
   1  ALT-CTRL-DEL. 
   1  AIRLOCK (GO AIR-   
   1  AC:              
   1  AC.           
   1  A    -   
   1  ?        
   1  9CE8: 09 09 00 00 00 00 00 00 :96   
   1  9CE0: 92 FB C9 00 00 00 00 00 :D2   
   1  9CD8: 04 AF D3 FE 2B 7C B5 20 :74   
   1  9CD0: 18 D3 FE 3A E7 9C DD 77 :66   
   1  9CC8: 35 04 DD 7E 04 20 0D 3E :67   
   1  9CC0: 9C DD 77 03 AF D3 FE DD :AC   
   1  9CB8: 20 0D 3E 18 D3 FE 3A E6 :C8   
   1  9CB0: D3 FE DD 35 03 DD 7E 03 :90   
   1  9CA8: FE 3A E5 9C DD 77 02 AF :02   
   1  9CA8: 09 FB 76 F3 3E 01 D3 FE :C1 
   1  9CA0: 1B ED B0 01 FD 7F 21 00 :92 
   1  9C98: 21 00 E0 11 00 40 01 00 :87 
   1  9C90: 3E 01 D3 FE 3E 18 ED 79 :F8 
   1  9C88: 1E 00 19 7C FE 09 20 DE :DC             *     *     *           
   1  9C80: AF D3 FE 3E 10 ED 79 11 :61                                     
   1  9C78: 79 E5 D1 1B 7A B3 20 FB :A6    
   1  9C70: F3 3E 01 D3 FE 3E 18 ED :52             (53) 3-03-90            
   1  9C68: 10 ED 79 21 01 00 FB 76 :0D                                     
   1  9C60: 36 09 ED B0 01 FD 7F 3E :93   
   1  9C58: 00 C0 11 01 C0 01 FF 1A :A0   
   1  9C50: 01 FD 7F 3E 17 ED 79 21 :45      
   1  9C48: FF 1A 75 ED B0 AF D3 FE :8F                                     
   1  9C40: F3 21 00 40 11 01 40 01 :83   9CD0: D8 FB C9 00 00 00 00 00 :08 
   1  90.                  
   1  8990: 55 2A 55 37 64 37 64 59 :7C                                     
   1  8988: 39 48 87 30 77 30 77 2A :91             *     *     *           
   1  8980: 50 58 50 6A 46 6A 46 78 :D9                                     
   1  8978: 5B 39 5B 41 55 41 55 58 :74   
   1  8970: 5D 5C 5D 58 50 59 64 39 :AD   
   1  8968: 70 56 70 73 62 73 62 5C :2D   
   1  8960: 87 48 87 53 80 53 80 56 :3B   
   1  8958: A6 74 A6 50 92 50 92 48 :AD   
   1  8950: 93 CD 93 9E AB 9E AB 74 :D2   
   1  8948: 21 80 21 CD 21 CD 21 CD :3C   
   1  8940: 3B 9C 3B 7E 40 78 39 80 :CA   
   1  8938: 58 BE 58 AF 44 AF 44 9C :B1   
   1  8930: 6E 66 6E 69 75 BC 71 BE :C4   
   1  8928: 67 6F 67 69 67 69 67 66 :F4   
   1  8920: 75 6F 75 72 6E 72 6E 6F :31   
   1  8918: 57 33 57 39 4C 69 75 6F :54   
   1  8910: 61 35 61 51 51 51 51 33 :07   
   1  8908: 2A 65 2A 99 1D 40 6A 35 :DF      
   1  8900: 4C 39 4C 3A 45 3A 45 65 :BD                                     
   1  88F8: 38 62 38 4F 46 4F 46 39 :B5   89B0: 88 00 00 00 00 00 00 00 :C1 
   1  88F0: 47 6E 47 6E 3E 6E 3E 62 :2E   89A8: 77 7C 77 78 80 78 80 7C :07 
   1  88E8: 61 53 61 66 53 66 53 6E :65   89A0: 80 88 80 84 77 84 77 7C :23 
   1  88E0: 72 4B 72 40 6A 40 6A 53 :3E   8998: 64 7C 88 84 88 84 88 88 :29 
   1  830-860.  
   1  8031".  D5,  D6,  D8  - 
   1  80.                              
   1  8.0.  -  
   1  60208).  
   1  58268,0:  58269,0. 
   1  58244,0:    58245,0:     58267,0:   
   1  50.      CLEAR 44999                    
   1  5.        
   1  48000 (#BB80).  
   1  44 = 101100 - 
   1  40000,  41000,
   1  4, ...  32 
   1  30 act.points, 
   1  3.                                    
   1  3.                               
   1  3 - INT PI.   
   1  27.                        
   1  255              44 = 111111 001100     
   1  254.                   
   1  223 DEC (#DF).  
   1  20      Castles             
   1  2.31 (ZX-
   1  2.                           
   1  2.           
   1  2 - p{2}.          
   1  1d4+1 HP 
   1  1d3+20 HP.               
   1  1=SGN PI 
   1  1994.      
   1  1993 ShiSoft":
   1  1991 KORDIAL";
   1  17.             
   1  15664 (#3D30), 
   1  15      Catapults       0   
   1  15      Cat
   1  128.                
   1  110101010001110011111010101010              2.3.2. 
   1  10=1010. 
   1  10:             
   1  1000:                          
   1  10.                                                             
   1  10%  * le-   
   1  1.0 (#0100).            
   1  1.                        
   1  1.                     
   1  1.                  
   1  1,       
   1  1                     
   1  1          
   1  0=NOT PI.   
   1  06.tx   C
   1  01366),  
   1  0,  1, 2 
   1  -MY DYING BRIDE- THE BEST D
   1  - WATCH TOWER. 
   1  - UBI SO-   
   1  - TOP-GAN.           
   1  - HOLES).              
   1  - DAMAGE.  
   1  - AC  3  
   1  - AC  2  
   1  - 24575 (#5FFF)).
   1  - 128.                     
   1  - 111110         
   1  - 11110          6-
   1  - 1110           
   1  - 1.     
   1  - 001100. 
   1  - #4F               
   1  -  9950,  
   1  -      90 NEXT n: PAUSE 1: IF i=0 THE 
   1  -            
   1  *********************************                                     
   1  *********************************    
   1  (x+1).0.  
   1  (ZX eXtension),  
   1  (Wizard Eye);                  
   1  (WRECK).  
   1  (WAKE MONSTER) - 
   1  (UGL SOFT LTD),   
   1  (Time Stop);                        
   1  (Teleport);                  
   1  (THREE SISTERS).  
   1  (STERN HOLE). 
   1  (SKULL OF SALT) 
   1  (SAVE).             
   1  (SAIL  EAST),  
   1  (RenSoft) 
   1  (ROCK).   
   1  (POUCH), 
   1  (PIECE OF WO- 
   1  (PAPER).               
   1  (OLD GAME)   
   1  (MESSAGE). 
   1  (MAGIC MIRROR).   
   1  (MAGIC FO- 
   1  (M):          
   1  (Light);                            
   1  (Levitate);                         
   1  (LOAD),  
   1  (LASER SWORD) 
   1  (KNOCK WALL),  
   1  (Jump);                       
   1  (IY+1) -  
   1  (Huffman).            
   1  (HERO QUEST)
   1  (GO HOLE).                         
   1  (GO DRAWBRIDGE).   
   1  (GO BALLRO-      2. 
   1  (G):                                                  
   1  (Fly);                       
   1  (FIRE BRICK),  
   1  (FAME).  
   1  (DUST).     
   1  (D):              
   1  (Create Rope);           
   1  (Create Ladder);       
   1  (Create Bea-   
   1  (CUTLESS)            
   1  (BROKEN   
   1  (BOW,  ARROW), 
   1  (BOULDERS), 
   1  (BORDER).              
   1  (BATTLEMENT), 
   1  (AIRLOCK),  
   1  (AC=6).  
   1  (A):              
   1  (6  3/4      
   1  (1/2)         
   1  (***)     
   1  (**)           
   1  (#FADF)  
   1  (#DF) -   
   1  (#3D2F). 
   1  ("GO BOX").  
   1  ("GO  CENTRE- 
   1  ("AT WOOD").  
   1  #FF.                         
   1  #FC8A.   FCA0  LD-START  CALL LD-EDGE-1    
   1  #FC32 - #FC89:                      FD9C            INC  HL           
   1  #FC1F - 4                         
   1  #FC1D - #50FE                     
   1  #FC1B - #FC15                     
   1  #FC16-#FC19 
   1  #FC16 - #FC89.                    
   1  #8000-#FFFF, 
   1  #7FFD;                        
   1  #7FFD.                                   *     *     *           
   1  #7FFD.     
   1  #7000-#800
   1  "q"CODE   25001,9351.  
   1  "fnt.scr", 
   1  "ZXXBIOS". 
   1  "ZXXBIOS"). 
   1  "ZXXBIOS" 
   1  "ZOFF  ESCAPED".                                     
   1  "YOHO",  
   1  "WICKED QUEEN" 
   1  "TOBOS  FP"  
   1  "THROW  BRICK"  
   1  "SWIM DOWN",  
   1  "SURDAKAR", 
   1  "STEP" - 
   1  "SPECCY".    
   1  "SORRI..."  
   1  "Rebel Star".  
   1  "PERMEABILITY".  
   1  "PERMEABILITY" 
   1  "NUMBER OF LINES" 
   1  "NOT PI". 
   1  "NEW GAME",  
   1  "Mather ship in docking  ran-   
   1  "M".            
   1  "LYCANTHROPE",  
   1  "LASQ BL4" 
   1  "IH" (PRESS      
   1  "HUMAN".         
   1  "GUN  RUNNER",   
   1  "FIRE",  
   1  "BLISS",  
   1  "BANSHEE".  
   1  "B" (111),  
   1  "AUTOFIRE" 
   1  "ADVANCED SOCCER  SIMULA-   
   1  "AAABCCD" 
   1  "AAABBCCD".        
   1  "3,  Subs- 
   1  "1".                                              
   1  "0000".         
   1  "0".                       "
   1  "$&(+-/2479<?ADGJMORUX[^adgjmptwz}
   1  ""CODE - 
   1  !             
   1  !           
   1   z=0: LET qq=0: OVER 1                480 GO SUB 800: BORDER 7: POKE  
   1   ss: ";D                            
   1   ss: ";B1A                                                            
   1   r+4*n+3)                           88D8: 88 A2 88 73 82 73 82 4B :47 
   1   r+4*n+3)                           
   1   r+4*n+2)                           88C0: 4A B1 4A A8 29 A8 29 99 :C8 
   1   r+4*n+2)                            EXT v: RETURN                    
   1   proizBoditsa oknom":
   1   pri BXodE B MEnq BybirAqtsa"
   1   pErEmEwEniE linzy"
   1   l(n)=0: NEXT n                      +(q<175): GO TO 900              
   1   hotq tut lu^
   1   hh:mm:ss):"''t$                       
   1   dr: LET adr=adr+1                    800 IF INKEY$="6" THEN  LET z=z 
   1   dr: LET adr=adr+1                  
   1   addr  - 
   1   ZXX      - 
   1   ZX-Spectrum 128
   1   ZX-Spectrum 
   1   VAL t$(8)*16                     
   1   VAL t$(5): POKE 64250,VAL t$(7)+             *     *     *           
   1   URN                                
   1   TR-DOS  
   1   TO 2)<"01" OR t$(4 TO 5)>"59" OR   
   1   THIS  PROGRAM
   1   Silence  -  
   1   SHET   FE34            LD   A,E          
   1   SEEK  CONQUEST.      RETREAT - 
   1   SEED (CAST 
   1   RPMU (Relocatable Prog- 
   1   RPG/STRATEGY,  
   1   RLE - Run 
   1   REM  !  - 
   1   RANDOMIZE  USR   FCDB: D9 26 00 06 B0 18 1F 08 :CB 
   1   R 1                                STEP.                             
   1   R 1                                  810 IF INKEY$="7" THEN  LET z=z 
   1   QQQQQQQQQQQQQQQQQQQQ  20,"Q"                                2   10%  
   1   QAQAQAQAQAQAQAQAQAQA  1,"Q",1,"A",1,"Q",1,"A".....
   1   PI: INK VAL"7"                     
   1   PD0-PD4 
   1   PART2).  
   1   PART2        
   1   MUS=31000 
   1   MEMORY  EDITOR-
   1   MEMORY  EDITOR 
   1   Level  9  
   1   LS : LET zz=0: LET qq=0              860 GO TO 800                   
   1   LS : LET adr=35000: LET c=PEEK a   MIZE USR 45000.  
   1   LOAD  ""CODE   FCD3: D9 3A 1A FC 4F 32 1F FC :94 
   1   LIMCOM,   
   1   LEAR 63988                           130 POKE 23627,PEEK 23635: POKE 
   1   LEAR 40999: GO TO 100                                                
   1   LEAR 34999: LET adr=35000: LET z    *n+1),q: LET x=z: LET y=q        
   1   LD_BYTES,   FCAB            LD   A,H          
   1   LDIR  (#ED  #B0),  
   1   IM 2.   
   1   HOME              COMPAIGN 
   1   HIGH  CITADEL   
   1   H<>#01   
   1   FOR-NEXT,  
   1   FLAGS 23611 (#5C3B) -   
   1   ET e(n)=0: LET j(n)=0: LET l(n)= 
   1   EEK (adr+4*n))/h*i+PEEK (adr+4*n     900 PLOT z,q: PLOT zz,qq: PRINT 
   1   EEK (adr+4*n))/h*i+PEEK (adr+4*n   
   1   DISRUPTOR  SHIELDS  
   1   DISK-DOC-   
   1   DE ";B1A-VAL"36";",";D             
   1   DCU  2.21 
   1   CLEAR 34999 
   1   CALL  #3D13   
   1   Bright-Transpa-   
   1   BREAK)  
   1   ATM-TURBO-2)  
   1   ABBCCCDDDDEEEEEFFFFF  1,"A",2,"B",3,"C",4,"D",5,"E",5,"F"  12   60%  
   1   AAAAAAAAAAQQQQQQQBBB  10,"A",7,"Q",3,"B"                    6   30%  
   1   A<>#FF   
   1   A<>#01   
   1   =0: LET e(n)=0: LET j(n)=0: LET      830 IF INKEY$="8" THEN  LET q=q 
   1   : POKE adr,c: LET adr=adr+1         +4*n+3),q: LET x1=z: LET y1=q    
   1   99%   100%   100%(
   1   8      Knights         0   
   1   700000      
   1   65193  (#FEA9)  
   1   59" OR t$(7 TO 8)<"00" THEN  CLS   
   1   4"                                 
   1   32768!!! (
   1   255,0,255,0,255,0...
   1   200000  
   1   15663   
   1   128...512  
   1   1000 FOR d=16384 TO 16576 STEP 6   255.                              
   1   1-2-3.  
   1   1      Soldiers       10   
   1   0: NEXT n                        
   1   00690        DEFB 237,238,239                                        
   1   00680        DEFB 227,228,229,230,231,232,233,234,235,236            
   1   00670        DEFB 169,170,171,172,173,174,175,224,225,226            
   1   00660        DEFB 159,160,161,162,163,164,165,166,167,168            
   1   00650        DEFB 148,149,150,151,152,153,155,156,157,158            
   1   00640        DEFB 138,139,140,141,142,143,144,145,146,147            
   1   00630 ALT    DEFB 128,129,130,131,132,133,134,135,136,137            
   1   00620        DEFB 92,64,81                                           
   1   00610        DEFB 85,70,72,67,94,91,93,95,89,88                      
   1   00600        DEFB 74,75,76,77,78,79,80,82,83,84                      
   1   00590        DEFB 113,65,66,87,71,68,69,86,90,73                     
   1   00580        DEFB 102,104,99,126,123,125,121,120,124,96              
   1   00570        DEFB 107,108,109,110,111,112,114,115,116,117            
   1   00560 KOI7   DEFB 97,98,119,103,100,101,118,122,105,106              
   1   00550 UK     DEFB 0       ;
   1   00540 RUS    DEFB 0       ;
   1   00530        RET          ;                                          
   1   00520        POP  BC      ;                                          
   1   00510        POP  DE      ;                                          
   1   00500 X11    POP  HL      ;
   1   00490        POP  AF      ;                                          
   1   00480        DJNZ X9      ;                                          
   1   00470        INC  DE      ;                                          
   1   00460 X10    INC  HL      ;                                          
   1   00450        JR   X11     ;                                          
   1   00440        LD   A,(DE)  ;  
   1   00430        POP  AF      ;  
   1   00420        JR   NZ,X10  ;
   1   00410        CP   C       ;                                          
   1   00400        PUSH AF      ;                                          
   1   00390        POP  AF      ;                                          
   1   00380        LD   C,A     ;  
   1   00370 X9     LD   A,(HL)  ;
   1   00360        LD   B,63    ;  
   1   00350        LD   DE,ALT  ;  
   1   00340        LD   HL,KOI7 ;
   1   00330        PUSH AF      ;                                          
   1   00320        PUSH HL      ;                                          
   1   00310        PUSH DE      ;                                          
   1   00300        PUSH BC      ;
   1   00290 X8     POP  AF      ;                                          
   1   00280        JR   X6      ;  
   1   00270        JR   Z,X8    ;  
   1   00260        CP   1       ;  
   1   00250 X7     LD   A,(RUS) ;
   1   00240        RET          ;                                          
   1   00230 X6     POP  AF      ;
   1   00220        POP  AF      ;
   1   00210 X5     LD   (RUS),A ;                                          
   1   00200        XOR  A       ;                                          
   1   00190        JR   NZ,X7   ;                                          
   1   00180 X4     CP   254     ;                                          
   1   00170        JR   X5      ;                                          
   1   00160        LD   A,1     ;  
   1   00150        JR   NZ,X4   ;  (
   1   00140 X3     CP   253     ;
   1   00130        JR   X1      ;                                          
   1   00120        LD   A,1     ;                                          
   1   00110        JR   NZ,X3   ;  
   1   00100        CP   27      ;
   1   00090        PUSH AF      ;  
   1   00080 X2     POP  AF      ;
   1   00070        JR   X6      ;                                          
   1   00060 X1     LD   (UK),A  ;  
   1   00050        XOR  A       ;
   1   00040        JR   Z,X2    ;
   1   00030        CP   0       ;  (
   1   00020        LD   A,(UK)  ;
   1   00010        PUSH AF      ;
   1   0,  10,  110,  111 
   1   0)      
   1   /  *  -  + & ', 
   1   ."'"Use memory from 30300."        (
   1   -PEEK (adr+4*n+1))/h*i+PEEK (adr     910 LET zz=z: LET qq=q          
   1   -PEEK (adr+4*n+1))/h*i+PEEK (adr   
   1   -  STAR. 
   1   ,x: LET e=e+1: POKE a,0: POKE (a      
   1   +4*n+1)                              920 GO TO 800                   
   1   +4*n+1)                            
   1   +1),0                              
   1   *c+1                                 500 NEXT n                      
   1   ): DIM s(c)                                                          
   1   ): DIM l(c)                          910 LET zz=z: LET qq=q          
   1   ): DIM l(c)                          820 IF INKEY$="9" THEN  LET q=q 
   1   ): DIM l(c)                           
   1   ): DIM d(c)                         1000 FOR v=1 TO 20: NEXT v: RETU 
   1   )-PEEK (adr+4*n+3))/h*i+PEEK (ad   88D0: 13 C4 13 C4 98 C4 98 A2 :9C 
   1   )-PEEK (adr+4*n+3))/h*i+PEEK (ad      
   1   )-PEEK (adr+4*n+2))/h*i+PEEK (ad   88B8: 1F 9F 6F AD 64 AD 64 B1 :40 
   1   )-PEEK (adr+4*n+2))/h*i+PEEK (ad     LET adr=adr+2: FOR v=1 TO 20: N 
   1   )                                     OVER 0;AT 0,2;"   ";AT 0,0;"x= 
   1   (n+1)-f(n+1)),(l(n+1)-e(n+1))      NES. 
   1   (ZX-PRO- 
   1   (SEALED  CLAY POT).  
   1   (SAND  WORM).  
   1   (NEW  GAME),  
   1   (LOOK).  
   1   (KEYBOARD/KEMP-   
   1   (FGY).      
   1   (BARGE). 
   1   (AVG),   
   1   (ATACK BARGE),  
   1   (AND #07  - 8, 16, 24, 32, 40, 48, 56, 72,   
   1   (39020).  
   1   (#FC8A) 
   1   ("OPEN CABINET"),  
   1   ("GO FOUNTAIN"). 
   1   (  DISEM-   (TENT),  
   1   #FE81.  
   1   #60-#7F  (
   1   #2530   
   1   #007C   
   1   "Tape  loading   
   1   "Garnison" 
   1   "GO  BOULDER". 
   1   "GAMOS" 
   1   "FIRE",   
   1   "ENIGMA   
   1   "CHEAT  ON".  
   1   "AT ..." 
   1   "''t$                            
   1    v3.0   (by
   1    t$(4 TO 5)<"00" OR t$(7 TO 8)>"   
   1    t$(2): POKE 64251,VAL t$(4)*16+                                     
   1    e=e+1: LET x=PEEK (a+1): POKE e   
   1    WATER OUTLET (
   1    VAL"1E3"                          
   1    UNTAIN), 
   1    TR-DOS:                           
   1    TO 70                           
   1    TO 20                             
   1    TLW2.                             
   1    TAPE-DISK   
   1    Start of object: #9C40 (40000)  
   1    STRATEGY. 
   1    SPELL),  
   1    SINCLAIR-
   1    SHAFT (
   1    SEED),  
   1    RON,  COMMODO,  AMSTRADOS, SPECT- 
   1    RET.   
   1    RET  Z,  
   1    RAM,   
   1    PIECE").  
   1    OD).                              
   1    MPEG - 
   1    MONS4   
   1    MONS.  
   1    Length Encoding).  
   1    Length         : #0093 (00147)  
   1    LD-EDGE 
   1    INT  MIRROR  BASILISK).   
   1    HL, IY   
   1    FE69            EXX               
   1    FE37            JR   NZ,LOOP-2    
   1    FE35            CP   #15          
   1    FDC3: 50 2D 3A 00 80 3A 00 80 :B1 
   1    FDBB: 07 CA D1 FD 15 F2 D3 FD :2E 
   1    FDB3: 10 FE 7E C3 EC FD 7A E6 :48 
   1    FD9B            INC  HL           
   1    FD7A            LD   A,(DE)       
   1    FD70            INC  E            
   1    FD23            INC  B            
   1    FD20  LD-EDGE-1 JP   PICTO        
   1    FD13: 67 7A B3 20 CA 7C FE 01 :09 
   1    FD0B: 15 06 B0 D2 03 FD 7C AD :CE 
   1    FCEB: 0F CB 11 AD C0 79 1F 4F :26 
   1    FCE3: 20 07 30 0F DD 75 00 18 :AF 
   1    FCCB: FE D4 30 F4 CD 20 FD D0 :77 
   1    FCAA            DEC  HL           
   1    FCA3            JR   NC,LD-BREAK  
   1    Executes       : #9C40 (40000)  
   1    Enemy unknown"  (MICROPROSE)  
   1    DISK-TAPE: 
   1    DCU 2.31 
   1    DCU 2.21:                         
   1    D,E,H,L 
   1    CONTINUE                  
   1    BEGIN.....END
   1    BARGE).   
   1    ARTSTUDIO 
   1    AD&D.  
   1    : GO TO 20                        
   1    620072, 
   1    334370, 
   1    32768    1     1       3          
   1    300 PRINT "Use SAVE ""name"" CO   
   1    200 PRINT "Adjusting complited.   
   1    200 LOAD "fnt.scr"CODE 16384      
   1    190 LET D=USR VAL"3E4"            
   1    180 A=A+VAL"2":GO SUB VAL"1E3"    
   1    170 INPUT "Length of BLOCKs : "      1. 
   1    16384    1     2       7          
   1    160 A=A+VAL"2":GO SUB VAL"1E3"    
   1    150 INPUT "BLOCK2 loading addre   
   1    140 A=A+VAL"2":LET D=B2A:GO SUB      
   1    130 INPUT "BLOCK1 loading addre   
   1    128"             *     *     *           
   1    125000 
   1    120 A=VAL"30002":GO SUB VAL"1E3   "RMPU" LINE 30  (
   1    110 INPUT "BLOCK1 ORG value : "   
   1    100 LET e=41000                      
   1    100 CLS                           "RMPU.COM" 
   1    10    Soldiers       0    
   1    .........................................................   
   1    --------------------------           00840        DEFM "Yankovskiy" 
   1    (WOODEN  CRATE),  
   1    (TALK  TO SPIRITES) 
   1    (KEMP-      
   1    (IY+1)>0
   1    (HELP SPIRITES).                  
   1    (C) SigN,     
   1    (BRONZE MEDALLION),  
   1    (095) 446-55-90 
   1    (#04). 
   1    ("6"-   
   1    #1FC3-#1FC8 
   1    "SKY  FORTRESS  BRIDGE".   
   1    "RAM-PACKER" 
   1    "PSS"  
   1    "JUMP".                           
   1    "IH",  
   1    "IBM-PROPRINTER 
   1    "5".                              
   1     r(n) -  
   1     p(4)  = 1 + p(2) + 00            JPEG 
   1     p(2)  = 1 + p(1) + 0                
   1     p(17) = 1 + p(4) + 0001          
   1     p(1) = 10                         
   1     p(1)  = 10                       
   1     o(n) -  
   1     g(n) -  
   1     f(n), e(n), j(n) 
   1     b(n), p(n), d(n), s(n) - 
   1     a(n) -  
   1     _RET           EQU     #007C           ; 
   1     VAL t$(5)                        
   1     USR ADR                          
   1     TO 70                            
   1     TO 2)<"01" OR t$(4 TO 5)>"59" OR 
   1     ScaleScale inc    Start     Link  Displac Rotation Rot. inc   Cycles
   1     START          LD      HL,(ORG1)       ;                           
   1     SS (SHIP  STATUS) - 
   1     SHOOTING - 
   1     SEND FORTH CAMPAIGN ARMY - 
   1     SC_LEN         EQU     $+1             ; SC_LEN=
   1     READ MAP - 
   1     PS (PERSONAL STATUS) - 
   1     PASS - 
   1     PART3          JR      START                                       
   1     PART2          LD      HL,-OFFSET      ;      DE - 
   1     PART1          LD      A,I             ;  
   1     P2_LEN         EQU     P2_END-PART2                                
   1     P2_END                                                             
   1     P1_LEN         EQU     P1_END-PART1    ;                           
   1     P1_END                                 ;                           
   1     ORG1           DEFW    0               ; 
   1     OPTIONS - 
   1     OH (OUTWARD HATCH) -  
   1     OFFSET         EQU     LABEL-PART1                                 
   1     NXT_B          LDI                     ;     
   1     MOVEMENT - 
   1     MIDFIELD - 
   1     LOOP3          LD      A,(DE)          ; 
   1     LOOP1          LD      E,(HL)          ;                           
   1     LEN            DEFW    0               ; 
   1     LD   DE,DESTINATION              
   1     LD   BC,MASK                     
   1     LABEL                                                              
   1     KICKING - 
   1     IH (INNER  HATCH)  -  
   1     HANDLING - 
   1     GOALIE - 
   1     EN  PRINT #0;"        Press any  
   1     DRIBBLE - 
   1     DEFENCE - 
   1     CONTROL - 
   1     CD_LEN         EQU     $+1             ;   
   1     CALL #4002                       
   1     BREAK   
   1     ATTACK -  
   1     ADR2           DEFW    0               ; 
   1     ADR1           DEFW    0               ; 
   1     A-3     B-1     C-2     D-3            0 0 0 111  10  10 110       
   1     <NN>    
   1     ; LABEL 
   1     ;    (*) 
   1     ;     DEC-
   1     ;              Relocatable Program Make  Utility                   
   1     ;                Copyright 1994 by LEGION SOFT                     
   1     ;                      v1.00  APR-01-94                            
   1     ;                              (
   1     ;     
   1     : LET e(n+1)=y: LET l(n+1)=y1    
   1     99 REM ***********************   
   1     90 IF t$(1 TO 2)>"12" OR t$(1  
   1     9.1.6. 
   1     800C  C9      RET                   
   1     800A  EDBO    LDIR                                                 
   1     8009  75      LD   (HL),L        JP (
   1     8006  01FF8F  LD   BC,#8FFF      LDDR (LDIR) 
   1     8003  110170  LD   DE,#7001      (LDDR),  
   1     8000  210070  LD   HL,#7000      
   1     80 IF LEN t$<>5 THEN  CLS : GO 
   1     78, 80 - 
   1     74 LET f(n+1)=x: LET j(n+1)=x1   
   1     72 PLOT x,y: DRAW (x1-x),(y1-y   
   1     70 STOP                          
   1     70 PLOT x,y: DRAW (x1-x),(y1-y 
   1     70 PLOT f(n+1),e(n+1): DRAW (j   
   1     70 INPUT "Enter timer (hh:mm): 
   1     68 LET y1=(s(n)-r(n))/h*i+r(n) 
   1     68 LET y1=(PEEK (adr+4*c+4*n+3   88C8: 1D 99 1D B5 19 B5 19 C4 :83 
   1     68 LET y1=(PEEK (adr+4*c+4*n+3                                     
   1     67 LET x1=(d(n)-g(n))/h*i+g(n) 
   1     67 LET x1=(PEEK (adr+4*c+4*n+2    1000 POKE adr,z: POKE (adr+1),q: 
   1     67 LET x1=(PEEK (adr+4*c+4*n+2                                     
   1     66 LET y=(p(n)-o(n))/h*i+o(n)  
   1     66 LET y=(PEEK (adr+4*c+4*n+1)    ";z;AT 0,18;"   ";AT 0,16;"y=";q 
   1     66 LET y=(PEEK (adr+4*c+4*n+1)   
   1     65 LET x=(b(n)-a(n))/h*i+a(n)  
   1     65 LET x=(PEEK (adr+4*c+4*n)-P     860 GO TO 800                   
   1     65 LET x=(PEEK (adr+4*c+4*n)-P   
   1     60 RANDOMIZE USR 64239         
   1     60 PRINT "RMPU v1.00 installed   
   1     60 FOR n=1 TO c                
   1     60 FOR n=0 TO c-1                 000                              
   1     60 FOR n=0 TO c-1                
   1     60 BEEP 1,0: STOP                                                  
   1     55 FOR i=0 TO h                    840 IF INKEY$="0" THEN  GO TO 1 
   1     55 FOR i=0 TO h                  
   1     55 FOR i=0 TO h                
   1     53 REM  FOR n=1 TO c: LET f(n)    -(q>0): GO TO 900                
   1     53 FOR n=1 TO c: LET f(n)=0: L   
   1     52 DIM f(c): DIM e(c): DIM j(c    +(z<255): GO TO 900              
   1     52 DIM f(c): DIM e(c): DIM j(c                                     
   1     51 INPUT "STEP: ";h: CLS : OVE    -(z>0): GO TO 900                
   1     51 INPUT "STEP: ";h: CLS : OVE   
   1     50 POKE 64252,VAL t$(1)*16+VAL   
   1     50 NEXT n                                                          
   1     50 LOAD "RPMU.COM" CODE VAL"3E   
   1     50 LET adr=35000: LET c=PEEK a     510 RETURN                      
   1     50 CLS : INPUT "STEP: ";h        
   1     50 BORDER 7: PAPER 7: INK 0: C   
   1     49878  C3 2F 3D  JP   15663    
   1     49876  DD E5     PUSH IX       
   1     40 POKE n,p                                                        
   1     40 CLS                           
   1     40 CLEAR VAL"29999"              
   1     4     
   1     30 IF t$(1 TO 2)>"12" OR t$(1    
   1     30 IF P>255 THEN LET p=255                                         
   1     30 BORDER NOT  PI:  PAPER  NOT   
   1     3. 65503 (#FFDF) - 
   1     28 NEXT a: NEXT b: NEXT c: RET   
   1     27,0,0                           
   1     26 LET x=PEEK a: POKE e,x: LET      
   1     25 IF LEN t$<>8 THEN  CLS : GO   
   1     24 FOR a=b TO b+7*256 STEP 256                                     
   1     22 FOR b=c TO d+31*2 STEP 32                    
   1     20 SAVE "data"CODE (adr-1),2*4    )                                
   1     20 LET p=PEEK N+55                                                 
   1     20 INPUT "Enter current time (                                     
   1     20 GO TO VAL"100"                
   1     20 FOR c=d TO d+31 STEP 2           (
   1     2. 64479 (#FBDF) - 
   1     19 GO SUB 400                      490 PLOT x,y: DRAW (x1-x),(y1-y 
   1     19 GO SUB 400                       
   1     18    
   1     17 DIM o(c): DIM p(c): DIM r(c    RN                               
   1     16        
   1     15 INK 7: CLS                      140 RUN                         
   1     15 DIM a(c): DIM b(c): DIM g(c     920 GO TO 800                   
   1     140 GO TO 50                     
   1     14        
   1     14    
   1     130 PAUSE 0                      
   1     120 PRINT #0;x;" ";              
   1     12 DIM f(c): DIM e(c): DIM j(c    ";z;AT 0,18;"   ";AT 0,16;"y=";q 
   1     12        
   1     1101,0,10,10,0,0,111001,         
   1     110 NEXT a                       
   1     1020 RETURN                      
   1     1010 POKE A,PEEK VAL "xx" : POKE 
   1     1000 RANDOMIZE D                 
   1     100 NEXT b                       
   1     10.6. 
   1     10.5. 
   1     10.4. 
   1     10.3.2. 
   1     10.3.1. 
   1     10 REM *** RPMU Interface ****   
   1     10 PRINT NOT PI                  
   1     10 PRINT BIN                     
   1     10 PRINT 0                       
   1     10 LOAD "clock"CODE                23628,PEEK 23636                
   1     10 INPUT "NUMBER of LINES: ";c    (adr+4*c+4*n+2),z: POKE (adr+4*c 
   1     10 INPUT "NUMBER of LINES: ";c      OVER 0;AT 0,2;"   ";AT 0,0;"x= 
   1     10 FOR n=25001 TO 34352                                            
   1     10        
   1     1. 64229 (#FADF) - 
   1     1        2    3         4              5            6
   1     00580        XOR  A              9CA0: DD 7E 02 20 0D 3E 18 D3 :EF 
   1     00570        LD   (IX+2),A       9C98: 77 01 AF D3 FE DD 35 02 :40 
   1     00560        LD   A,(V3)         9C90: 3E 18 D3 FE 3A E4 9C DD :EA 
   1     00550        OUT  (254),A        9C88: DD 35 01 DD 7E 01 20 0D :C0 
   1     00550        CP   #FF            
   1     00540        LD   A,24           9C80: E3 9C DD 77 00 AF D3 FE :6F 
   1     00540        LD   A,(HL)         
   1     00530 LDIRB  LD   HL,(TEXTP)     
   1     00530        JR   NZ,ET3         9C78: 00 20 0D 3E 18 D3 FE 3A :A2 
   1     00520        RET                 
   1     00520        LD   A,(IX+2)       9C70: 2A E8 9C DD 35 00 DD 7E :27 
   1     00510 ET2    DEC  (IX+2)         9C68: C3 47 9C F3 DD 21 EA 9C :21 
   1     00510        DJNZ LOOP           
   1     00500        OUT  (254),A        9C60: E7 9C 23 E5 CD 6B 9C E1 :3C 
   1     00500        ADD  HL,DE          
   1     00490        XOR  A              9C58: 23 7E 32 E6 9C 23 7E 32 :1C 
   1     00490        LD   DE,#20            
   1     00480        POP  BC                                               
   1     00480        LD   (IX+1),A       9C50: 32 E4 9C 23 7E 32 E5 9C :F2 
   1     00470        POP  HL             FONT.                             
   1     00470        LD   A,(V2)         9C48: FE FF C8 32 E3 9C 23 7E :FB 
   1     00460        OUT  (254),A        9C40: 21 18 79 CD 47 9C C9 7E :85 
   1     00460        DJNZ LOOP1          
   1     00455        POP  AF                
   1     00454        LD   C,A                                              
   1     00453        OR   C                 Executes       : #984A (38986) 
   1     00452        RLA                    Length         : #009E (00158) 
   1     00451        PUSH AF                Start of object: #984A (38986) 
   1     00450        LD   A,24                                             
   1     00450        INC  H              
   1     00440        PUSH HL           
   1     00440        JR   NZ,ET2            
   1     00440        INC  IX             
   1     00430        PUSH BC           
   1     00430        LD   A,(IX+1)                                         
   1     00430        INC  IX                
   1     00420 LOOP1  PUSH AF           
   1     00420 ET1    DEC  (IX+1)            Executes       : #9C40 (40000) 
   1     00420        POP  BC                                               
   1     00410        POP  HL                30 PAUSE 1: GO TO 20           
   1     00410        OUT  (254),A           Length         : #00AF (00175) 
   1     00410        LD   A,(CICL)     
   1     00400        XOR  A                 Start of object: #9C40 (40000) 
   1     00400        LD   HL,#401F     
   1     00400        DJNZ LOOP2                  REM 
   1     00390        LD   BC,32*256+8  
   1     00390        LD   (IX+0),A                                         
   1     00390        DEC  HL                20 RANDOMIZE USR 40003:        
   1     00380 LOOP2  RL   (HL)                REM 
   1     00380        LD   A,(V1)            00960        DEFB 0            
   1     00380        EX   DE,HL        
   1     00370        OUT  (254),A           00950        DEFB 0            
   1     00370        LD   B,32              10 RANDOMIZE USR 40000:        
   1     00370        ADD  HL,DE          
   1     00360        RL   (IX-1)                                           
   1     00360        LD   DE,(#5C36)     
   1     00360        LD   A,24              00940        DEFB 0            
   1     00350        RL   (IX+0)         (
   1     00350        JR   NZ,ET1            00930        DEFB 0            
   1     00350        ADD  HL,HL          
   1     00340        PUSH HL             
   1     00340        LD   A,(IX+0)          00920 COUNT  DEFB 0            
   1     00340        ADD  HL,HL          
   1     00330 LOOP1  PUSH BC                
   1     00330 LOOP   DEC  (IX+0)            00910        DEFB 9            
   1     00330        ADD  HL,HL          
   1     00320        LD   HL,(TIME)         00900 TIME   DEFB 9            
   1     00320        LD   H,0            
   1     00320        LD   B,8                                              
   1     00310        PUSH HL                Executes       : #9C40 (40000) 
   1     00310        LD   L,(HL)         
   1     00310        LD   IX,COUNT          00890 V5     DEFB 0            
   1     00300 LOOP   PUSH BC                Length         : #00D7 (00215) 
   1     00300 BEEP   DI                     00880 V4     DEFB 0            
   1     00300        LD   HL,(POS)       
   1     00290 ;                             00870 V3     DEFB 0            
   1     00290        PUSH HL             
   1     00290        LD   B,2               Start of object: #9C40 (40000) 
   1     00280        PUSH DE                
   1     00280        LD   IX,BUF1+1                                        
   1     00280        JP   NEXT              00860 V2     DEFB 0            
   1     00270 NEXT   LD   HL,#50DF          00840        DEFB 255          
   1     00270        PUSH BC                                               
   1     00270        POP  HL                00850 V1     DEFB 0            
   1     00260        PUSH AF                00860        DEFB 0            
   1     00260        LD   (COL),A           00830        DEFM "1994"       
   1     00260        CALL BEEP              00840 ;                        
   1     00250 ;                          
   1     00250        PUSH HL                00830        RET               
   1     00250        ORG 60208              00850        DEFM " 1994   "   
   1     00250        LD   A,16              00820        DEFM "MASTSOFT "  
   1     00240 LDCOL  CALL LDIRB             00810        DEFM " by "       
   1     00240        RET                    00830 MES    DEFM "By Oleg "   
   1     00240        INC  HL                00820        EI                
   1     00230        LD   (V5),A            00810        JR   NZ,LOOP      
   1     00230        JR   NEXT              00800 TEXT   DEFM "Copyright"  
   1     00230        EI                     00820 POS1   DEFW MES          
   1     00220        LD   A,(HL)            00800        OR   L            
   1     00220        LD   (COL),A           00790 BUF1   DEFS 32           
   1     00220        IM   0                 00810 POS    DEFW MES          
   1     00210 STOP   DI                  
   1     00210        INC  HL                00790        LD   A,H          
   1     00210        DI                     00800 CICL   DEFB #80          
   1     00210        DEC  A                 00780 FONT   DEFW 41000        
   1     00200 STOP   ORG 42000              00790        JR   END          
   1     00200 ;                          
   1     00200        LD   (V4),A            00780 ET5    DEC  HL           
   1     00200        JR   Z,LDCOL           00770 TEXTP  DEFW TEXT         
   1     00190        RET                    00780        POP  HL           
   1     00190        LD   A,(HL)            00770        OUT  (254),A      
   1     00190        CP   0                 00760 COL    DEFB 16           
   1     00180 SCROLL LD   A,(COL)           00750        RET               
   1     00180        INC  HL                00760        XOR  A            
   1     00180        EI                     00770        LD   (POS),HL     
   1     00170        RET                    00740        LDIR              
   1     00170        LD   (V3),A            00750        LD   (IX+4),A     
   1     00170        IM   2                 00760 NOV    LD   HL,(POS1)    
   1     00160        LD   I,A               00750        RET               
   1     00160        LD   A,(HL)            00740        LD   A,(V5)       
   1     00160        LD   (COL),A           00730        LD   BC,32        
   1     00150        LD   A,16              00720        LD   DE,BUF1      
   1     00150        LD   A,#30             00740        LD   (POS),HL     
   1     00150        LD   A,#03          ZX-
   1     00150        INC  HL                00730        OUT  (254),A      
   1     00140 CONT   DI                  
   1     00140        LD   (V2),A            00720        LD   A,24         
   1     00140        LD   (FONT),HL         00710        ADD  HL,DE        
   1     00140        DI                     00730        JR   Z,NOV        
   1     00130 CONT   ORG 41000              00720        OR   A            
   1     00130 ;                          
   1     00130        LD   HL,41000          00700        LD   DE,(FONT)    
   1     00130        LD   A,(HL)            00710        JR   NZ,ET5       
   1     00120        RET                    00710        LD   A,(HL)       
   1     00120        LD   (TEXTP),HL        00690        ADD  HL,HL        
   1     00120        INC  HL                00700        LD   A,(IX+4)     
   1     00110        LD   HL,TEXT           00680        ADD  HL,HL        
   1     00110        LD   (V1),A            00690 ET4    DEC  (IX+4)       
   1     00110        EI                     00700        INC  HL           
   1     00100        RET  Z                 00680        OUT  (254),A      
   1     00100        LDIR                   00670        ADD  HL,HL        
   1     00100        IM   2                 00690 NEW    LD   HL,(POS)     
   1     00090        LD   I,A               00680        JP   56           
   1     00090        LD   (HL),0            00660        ADD  HL,HL        
   1     00090        CP   255               00670        XOR  A            
   1     00080 NEXT   LD   A,(HL)            00660        LD   (IX+3),A     
   1     00080        LD   BC,31             00650        ADD  HL,HL        
   1     00080        LD   A,#30             00670        POP  AF           
   1     00080        LD   A,#03          
   1     00070 ;                             00650        LD   A,(V4)       
   1     00070        LD   DE,BUF1+1         00640        LD   L,A          
   1     00070        LD   (POS),HL          00660        POP  BC           
   1     00060 INIT   LD   HL,BUF1           00630        LD   H,0          
   1     00060        RET                    00640        OUT  (254),A      
   1     00060        LD   HL,(POS1)         00650        POP  DE           
   1     00050        RET                    00620 NEXTB  SUB  32           
   1     00050        LD   (CICL),A          00640 END    POP  HL           
   1     00050        CALL NEXT              00630        LD   A,24         
   1     00040        LD   HL,MUS            00620        JR   NZ,ET4       
   1     00040        LD   A,#80             00630        CALL Z,NEW        
   1     00040        CALL SCROLL            00610        LD   (TEXTP),HL   
   1     00030 MUS    EQU  31000             00610        LD   A,(IX+3)     
   1     00030        DI                     00620        CP   #80          
   1     00030        CALL INIT              00600 NEXTA  INC  HL           
   1     00020        ORG  40000             00610        LD   (CICL),A     
   1     00020        ORG  38986          
   1     00020        ENT                    00600 ET3    DEC  (IX+3)       
   1     00020        ENT                    00590        JR   NEXTB        
   1     00010 ;BY OLEG YANKOVSKIY 1994      00600        RRCA              
   1     00010        ORG  40000             00590        OUT  (254),A      
   1     00010        ORG  40000             00580        LD   (TEXTP),HL   
   1     00002 ; (C) MASTSOFT'1994           00570        LD   HL,TEXT      
   1     00001 ; SPRITE SCROLL               00560        JR   NZ,NEXTA     
   1     0)      
   1     0    Knights        0    
   1     0    Catapults      0    
   1     ........................................................   
   1     -(z>0): GO TO 900                
   1     )                                
   1     (n)=z: LET s(n)=q                
   1     (PERMEABILITY 
   1     (ATTACK).                         
   1     (ACCEPT) 
   1     (#00).
   1     #FEAC       JP   #053F           FC9B            OR   #00          
   1     #FE81       XOR  A               FC8B            EX   AF,AF'       
   1     #FC1A -  
   1     #FC16-#FC19  -  STR$  
   1     "ZX-Spectrum" - 
   1      t$(4 TO 5)<"00" THEN  CLS : GO  
   1      t$(2): POKE 64253,VAL t$(4)*16+ 
   1      KEMP- 
   1      HL     
   1      CDC51F  CALL #1FC5
   1      BC     
   1      A+SGN PI,PEEK VAL "xx+1"        
   1      999 REM *********************** 
   1      99%    
   1      96%    
   1      95%    
   1      90 LET x=x+1: NEXT c            "
   1      9.1.4. 
   1      9.1.2. 
   1      85%    
   1      800 IF INKEY$="6" THEN  LET z=z 
   1      80 POKE c,PEEK x                   
   1      8        
   1      75%    
   1      70%    
   1      70 FOR c=b TO b+1792 STEP 256                                     
   1      69      LD   L,C  
   1      65%    
   1      64-127  
   1      634034, 
   1      60%    
   1      60 FOR b=a TO a+224 STEP 32      105 NEXT n                       
   1      6        
   1      6    
   1      55%    
   1      510 RETURN                      
   1      50%    
   1      50 FOR a=16384 TO 16415           60 FOR b=a+n TO a+n+224 STEP 32 
   1      5 OVER 1                          900 PLOT z,q: PLOT zz,qq: PRINT 
   1      5 INK 0: PAPER 0: BORDER 0: C    p the clock": PAUSE 0            
   1      490 PLOT b(n),p(n): DRAW d(n)-b 
   1      460 FOR n=1 TO c                
   1      45%    
   1      410 FOR n=0 TO c-1              
   1      400 LET z=0: LET q=0            
   1      40%    
   1      40 LET x=adr                      55 FOR n=0 TO 2048 STEP 2048    
   1      4        
   1      3D      DEC  A    
   1      35%    
   1      32-63   
   1      310 STOP                        
   1      30 INPUT "address: ";adr                                          
   1      2.3.1.  
   1      2 BORDER 7: PAPER 7: INK 0: C   9D10: 54 20 31 39 39 34 FF 00 :F7 
   1      2        
   1      19     
   1      17     
   1      16-31   
   1      16     
   1      128-255 
   1      100 NEXT I                      
   1      1 BORDER 7: PAPER 7: INK 0: C    000                              
   1      1 BORDER 7: PAPER 7: INK 0: C    (adr+4*c+4*n),z: POKE (adr+4*c+4 
   1      1        
   1      (#05). 
   1      'CLOSE'
   1       SWORD PLAY: AVERAGE    
   1       SEEK CONQUEST -  
   1       SEE ROBIN - 
   1       SAVE > CODE 45000,1112         
   1       RET   NZ                       
   1       READ MAP  - 
   1       O - 
   1       LD    A,(23552)                
   1       HOLD TOURNAMENT  -  
   1       GO RADING  - 
   1       FERCIOUS - 
   1       ; MAGIC 
   1       9.3. 
   1       9.1.5. 
   1       9    
   1       8-15   
   1       70 FOR c=b+1792 TO b STEP -256 
   1       61315  C3 A7 F1  JP   61863    
   1       61314  E3        EX   (SP),HL  
   1       61311  21 30 3D  LD   HL,15664 
   1       60853  C3 DD EF  JP   61405    
   1       60852  E3        EX   (SP),HL  
   1       60849  21 30 3D  LD   HL,15664 
   1       60599  C3 DF EE  JP   61151    
   1       60598  E3        EX   (SP),HL  
   1       60595  21 30 3D  LD   HL,15664 
   1       60 FOR  b=a+n+224  TO a+n STEP 
   1       55-100 -  
   1       55 FOR n=2048 TO 0 STEP -2048  
   1       5     
   1       420033, 
   1       4-7    
   1       4     
   1       36    
   1       3,0,1,1,0,0,5,12,1,1              1                   10         
   1       3,"A",1,"B",2,"C",1,"D"                0001111111010110          
   1       2,3    
   1       2 - 
   1       1d3+2*level (level  -  
   1       17      
   1       16      
   1       15      
   1       12.5. 
   1       12.1. 
   1       10.2.2. 
   1       10.1.1. 
   1       10 DATA "NAME1", "NAME2", ...  
   1       1 - 
   1       00910        RET              ;                                  
   1       00900 L5     EI               ;
   1       00890        JR   NZ,L3       ;                                  
   1       00880        CP   #FF         ;                                  
   1       00870        LD   A,H         ;
   1       00860        JR   Z,L5        ;
   1       00850        OR   L           ;
   1       00840        LD   A,H         ;                                  
   1       00830        SBC  HL,DE       ;                                  
   1       00820        OR   A           ;                                  
   1       00810        LD   DE,TIM      ;
   1       00800        OUT  (C),A       ;                                  
   1       00790        LD   A,#10       ;                                  
   1       00780        OUT  (#FE),A     ;                                  
   1       00770        XOR  A           ;
   1       00760        JR   NZ,L4       ;                                  
   1       00750        OR   E           ;                                  
   1       00740        LD   A,D         ;                                  
   1       00730 L4     DEC  DE          ;                                  
   1       00720        POP  DE          ;(
   1       00710        PUSH HL          ;
   1       00700        OUT  (C),A       ;                                  
   1       00690        LD   A,#18       ;                                  
   1       00680        OUT  (#FE),A     ;                                  
   1       00670        LD   A,COLORB    ;
   1       00660        DI               ;                                  
   1       00650        HALT             ;                                  
   1       00640 L3     EI               ;
   1       00630        LD   HL,#900     ;                                  
   1       00620        LD   BC,PORT     ;                                  
   1       00610 ; ++++++++++++ 
   1       00600        LDIR             ;                                  
   1       00590        LD   BC,#1B00    ;                                  
   1       00580        LD   DE,SCR      ;
   1       00570        LD   HL,PIC      ;"
   1       00570        INC  DE           
   1       00560        OUT  (C),A       ;                                  
   1       00560        INC  H            
   1       00550        POP  AF           
   1       00550        LD   A,#18       ;                                  
   1       00540        OUT  (#FE),A     ;                                  
   1       00530        LD   A,COLORB    ;                                  
   1       00520        JR   NZ,L1       ;
   1       00510        CP   9           ;
   1       00500 LOOP2  RL   (HL)         
   1       00500        LD   A,H         ;                                  
   1       00490        ADD  HL,DE       ;                                  
   1       00480        LD   DE,TIM      ;
   1       00470        OUT  (C),A       ;                                  
   1       00460        LD   A,#10       ;                                  
   1       00450        OUT  (#FE),A     ;                                  
   1       00440        XOR  A           ;
   1       00430        JR   NZ,L2       ;                                  
   1       00420        OR   E           ;                                  
   1       00410        LD   A,D         ;                                  
   1       00400 L2     DEC  DE          ;                                  
   1       00390        POP  DE          ;(
   1       00380        PUSH HL          ;
   1       00370        OUT  (C),A       ;                                  
   1       00360        LD   A,#18       ;                                  
   1       00350        OUT  (#FE),A     ;                                  
   1       00340        LD   A,COLORB    ;
   1       00330        DI               ;                                  
   1       00320        HALT             ;                                  
   1       00310 L1     EI               ;
   1       00300        LD   HL,1        ;                                  
   1       00290        OUT  (C),A       ;                                  
   1       00280        LD   A,#10       ;                                  
   1       00270        LD   BC,PORT     ;                                  
   1       00260 ; ++++++++++++ 
   1       00250        LDIR             ;                                  
   1       00240        LD   (HL),COLORP ;                                  
   1       00230        LD   BC,#1AFF    ;                                  
   1       00220        LD   DE,SCR2+1   ;                                  
   1       00210        LD   HL,SCR2     ;
   1       00200        OUT  (C),A       ;                                  
   1       00190        LD   A,#17       ;                                  
   1       00180        LD   BC,PORT     ;                                  
   1       00170        OUT  (#FE),A     ;                                  
   1       00160        XOR  A           ;                                  
   1       00150        LDIR             ;                                  
   1       00140        LD   (HL),L      ;                                  
   1       00130        LD   BC,#1AFF    ;                                  
   1       00120        LD   DE,SCR+1    ;                                  
   1       00110        LD   HL,SCR      ;
   1       00100        DI               ;                                  
   1       00090 COLORB EQU  1           ;
   1       00080 COLORP EQU  9           ;
   1       00070 TIM    EQU  30          ;
   1       00060 PIC    EQU  #E000       ;
   1       00050 SCR2   EQU  #C000       ;
   1       00040 SCR    EQU  #4000       ;
   1       00030 PORT   EQU  #7FFD       ;
   1       00020        ENT              ;                                  
   1       00010        ORG  40000       ;                                  
   1       .         XOR  A                  
   1       .         SCF                  FC92            LD   A,#0A        
   1       .         SCF                  
   1       .         RET                  FC99            AND  #20          
   1       .         LD   IX,(#FC2E)                                        
   1       .         LD   IX,#FC21        FC8D            DI                
   1       .         LD   DE,(#FC2C)         
   1       .         LD   DE,#0011                                          
   1       .         LD   A,#FF                                             
   1       .         LD   A,#01           FC8F            LD   C,#00        
   1       .         LD   (#FC1A),A       FC91            EXX               
   1       .         LD   (#FC1A),A       FC8C            DEC  D            
   1       .         JR   NC,#FEAC        FC96            IN   A,(#FE)      
   1       .         JR   NC,#FE81                                          
   1       .         EI                   FC98            RRA               
   1       .         CALL #FE0F           FC8E            EXX               
   1       .         CALL #FC8A           FC94            OUT  (#FE),A      
   1       .         CALL #FC8A           
   1       -1":
   1       (#03). 
   1       #FC1B-#FC1C - 
   1        XOR  A        ;                                                 
   1        WILFRED IVANHOE       
   1        TRANSFER FORCES  -   
   1        SUB  B        ;
   1        RET  NZ       ;
   1        RET           ;                                                 
   1        ORG  30000    ;                                                 
   1        LOAD "name" CODE addr         
   1        LEADWERSHIP: GOOD     
   1        LD   HL,31000 ;
   1        LD   E,A      ;                                                 
   1        LD   E,A      ;
   1        LD   D,A      ;                                                 
   1        LD   D,A      ;
   1        LD   BC,64479 ;
   1        LD   B,E      ;                                                 
   1        LD   B,D      ;                                                 
   1        LD   A,132    ;
   1        LD   A,128    ; 
   1        LD   A,124    ;
   1        LD   A,1      ;
   1        LD   A,(HL)   ;
   1        LD   A,#FE    ;                                                 
   1        LD   A,#FE    ; 
   1        LD   (HL),A   ; 1 (
   1        LD   (HL),A   ;           
   1        LD   (HL),A   ; 
   1        JR   Z,CONT   ;
   1        JR   REP      ;
   1        JR   NZ,PLUS  ;                                                 
   1        JR   NZ,MINUS ;
   1        JR   C,SMAL   ;
   1        INC  A        ; 
   1        HOLD TOURNAMENT       
   1        END
   1        CPL           ;                                                 
   1        CPL           ;
   1        CP   B        ; 
   1        CP   (HL)     ; (4 
   1        CP   (HL)     ; 
   1        CP   (HL)     ;
   1        CALL NEW      ; 
   1        CALL NEW      ;
   1        CALL MOVE     ;                                                 
   1        CALL MOVE     ;
   1        BUY HOME  ARMY  - 
   1        BEGIN <NN>
   1        AND  3        ;                                                 
   1        AND  3        ;
   1        AND  16       ; 
   1        AND  16       ;
   1        AND  (HL)     ;                                                 
   1        AND  (HL)     ; 
   1        AND  #FE      ;
   1        7                   1110011    
   1        3 - 
   1        3      
   1        2 - 
   1        2      
   1        1     
   1        0)      
   1        0     
   1        ....       ;<---
   1        -5":
   1         SEEK CONQUEST        
   1         Russia, Moskow, 12.10.95.
   1         RANDOMIZE USR addr           DR ) 
   1         JOUSTING: GOOD       
   1         BUY HOME ARMY        
   1         ARMY AT CUMBRIA      
   1         ADR  E1  POP  HL             
   1         76    
   1         6-
   1         5-
   1         4-
   1         17 DEC = 10001 BIN           
   1         ....................         
   1         - 
   1         #1FC7  C8       RET  Z       
   1         #1FC6  E1       POP  HL      
   1         #1FC3  CD 30 25 CALL #2530   
   1          ||  
   1          YOUR ORDER?         
   1          New turbo algoritms..90%
   1          New turbo algoritms..10%
   1          MEN:        0       
   1          KNIGHTS:    0       
   1          INFORMATION FOR BRAKERS
   1          E1        POP  HL           HL 
   1          CD 7C 00  CALL #007C           
   1          CATAPULTS:  0       
   1          A>RUN "MASM128K" <Enter>
   1          9.CREDITS & COMING SOON:
   1          85    
   1          8.
   1          7.
   1          41    
   1          2.3. 
   1          2.1. 
   1          2. REDEFINE KEYS            
   1          2. 
   1          11110101,10,10              512 
   1          10 DEC = 1010 BIN           
   1          1. START GAME               
   1          1 - 
   1          0 - 
   1          /\    
   1          -----------------------
   1           READ MAP           
   1           GO RADING          
   1           90    
   1           87    
   1           83    
   1           78    
   1           69    
   1           60    
   1           40    
   1           33    
   1           255,"Q",45,"Q"             
   1           16    
   1            T.A.W.            
   1            RANDOMIZE USR 23600
   1            OPTIONS           
   1            72    
   1            2.2. 
   1            *AIG* & KSA SOFTWARE
   1            (382-2) 44-63-65, 
   1            (
   1             Z
   1             PASS             
   1             1. O
   1             *AIG* productions:
   1             (
   1              E9  JP   (HL)           
   1              25    
   1               D - 110                
   1               C - 10                 
   1               A - 0                     
   1               5 = 111 001            
   1               2                   1100       
   1               100%-
   1               10 = 1111 0010         
   1               /         \            
   1               .......                
   1                COPYRIGHT BY
   1                8    
   1                6.
   1                5.
   1                 C  0 /  \  1         
   1                  CREDITS:
   1                  4.
   1                  /    \              
   1                   = 1 + p(3) + 010   
   1                   (
   1                    XOR     A               ;     
   1                    SBC     HL,DE           ;        
   1                    SBC     HL,DE           ;   
   1                    SBC     HL,BC           ;        
   1                    RET     Z               ;      
   1                    RET     PO                                          
   1                    RET                     ;         
   1                    RET                                                 
   1                    PUSH    IX              ;                           
   1                    PUSH    HL              ;  <-- (***)                
   1                    PUSH    HL              ;                           
   1                    PUSH    DE              ;                           
   1                    PUSH    AF              ;  
   1                    POP     IX              ;     
   1                    POP     HL              ;    
   1                    POP     DE              ;                           
   1                    POP     BC              ;       
   1                    POP     BC              ;      
   1                    POP     AF                                          
   1                    ORG     30000                                       
   1                    OR      E               ;    
   1                    OR      A               ;                           
   1                    OR      A               ;          
   1                    OR      A               ;       
   1                    LDIR                    ;                           
   1                    LDIR                    ;
   1                    LDI                     ;     1 (
   1                    LDDR                    ;                           
   1                    LD      HL,PART2        ;    
   1                    LD      HL,P1_LEN-OFFSET;   
   1                    LD      HL,P1_END-1     ;    
   1                    LD      HL,0            ; 
   1                    LD      HL,(ADR2)       ;                           
   1                    LD      DE,P1_LEN-OFFSET                            
   1                    LD      DE,P1_LEN       ;      HL - 
   1                    LD      DE,(ADR2)       ;                           
   1                    LD      DE,(ADR2)       ;     
   1                    LD      DE,(ADR1)       ;                           
   1                    LD      D,(HL)          ;    DE = 
   1                    LD      D,(HL)          ;        
   1                    LD      D,(HL)          ;       
   1                    LD      C,L             ;                           
   1                    LD      C,E             ; 
   1                    LD      BC,P2_LEN       ;     
   1                    LD      BC,P1_LEN       ;                           
   1                    LD      BC,OFFSET       ;  
   1                    LD      BC,0            ;       
   1                    LD      BC,(LEN)        ;  
   1                    LD      B,H             ;      
   1                    LD      B,D             ;    
   1                    LD      A,D             ;                           
   1                    LD      (SC_LEN),HL     ;   
   1                    LD      (IX+1),H        ;                           
   1                    LD      (IX+0),L        ;                           
   1                    LD      (HL),E          ;                           
   1                    LD      (HL),E          ;        
   1                    LD      (HL),D          ;                           
   1                    LD      (HL),D          ;  
   1                    LD      (DE),A          ;                           
   1                    LD      (DE),A          ;      
   1                    LD      (CD_LEN),BC     ;   
   1                    JR      Z,NXT_B         ;       
   1                    JR      LOOP1           ;    
   1                    JP      PE,LOOP3        ;   ( 
   1                    INC     IX              ;                           
   1                    INC     IX              ;     
   1                    INC     HL              ;                           
   1                    INC     HL              ;         
   1                    INC     DE              ;   (
   1                    INC     DE              ;    DE - 
   1                    INC     DE              ;                           
   1                    EXX                     ;                           
   1                    EXX                     ;       
   1                    EX      DE,HL           ;   
   1                    EX      (SP),HL         ;       
   1                    EI                                                  
   1                    DI                      ;       (*)                 
   1                    DEC     SP              ;   
   1                    DEC     SP              ; 
   1                    DEC     HL              ;       
   1                    DEC     HL              ;    
   1                    DEC     DE              ;    
   1                    CP      (HL)            ;    
   1                    CALL    _RET            ;      (**)                 
   1                    ADD     IX,BC           ;       
   1                    ADD     HL,DE           ;    
   1                    ADD     HL,BC           ;       
   1                    ADD     HL,BC           ;  
   1                    ADD     HL,BC           ; 
   1                    /      \          
   1                     = 1 + p(1) + 1   
   1                      ; 0 
   1                       = 1 + p(2) + 01 
   1                        = 1 + p(1) + 0 
   1                                  - 91 -
   1                                  - 90 -
   1                                  - 89 -
   1                                  - 88 -
   1                                  - 87 -
   1                                  - 86 -
   1                                  - 85 -
   1                                  - 84 -
   1                                  - 83 -
   1                                  - 82 -
   1                                  - 81 -
   1                                  - 80 -
   1                                  - 79 -
   1                                  - 78 -
   1                                  - 77 -
   1                                  - 76 -
   1                                  - 75 -
   1                                  - 74 -
   1                                  - 73 -
   1                                  - 72 -
   1                                  - 68 -
   1                                  - 67 -
   1                                  - 66 -
   1                                  - 65 -
   1                                  - 64 -
   1                                  - 63 -
   1                                  - 62 -
   1                                  - 61 -
   1                                  - 60 -
   1                                  - 59 -
   1                                  - 58 -
   1                                  - 57 -
   1                                  - 56 -
   1                                  - 55 -
   1                                  - 54 -
   1                                  - 53 -
   1                                  - 52 -
   1                                  - 51 -
   1                                  - 50 -
   1                                  - 49 -
   1                                  - 48 -
   1                                  - 47 -
   1                                  - 46 -
   1                                  - 45 -
   1                                  - 44 -
   1                                  - 43 -
   1                                  - 42 -
   1                                  - 41 -
   1                                  - 40 -
   1                                  - 39 -
   1                                  - 38 -
   1                                  - 37 -
   1                                  - 36 -
   1                                  - 35 -
   1                                  - 34 -
   1                                  - 32 -
   1                                  - 31 -
   1                                  - 30 -
   1                                  - 29 -
   1                                  - 28 -
   1                                  - 27 -
   1                                  - 26 -
   1                                  - 25 -
   1                                  - 24 -
   1                                  - 23 -
   1                                  - 22 -
   1                                  - 21 -
   1                                  - 20 -
   1                                  - 19 -
   1                                  - 18 -
   1                                  - 17 -
   1                                  - 16 -
   1                                  - 15 -
   1                                  - 14 -
   1                                  - 13 -
   1                                  - 12 -
   1                                  - 11 -
   1                                  - 10 -
   1                                   - 92 -
   1                                   - 9 -
   1                                   - 8 -
   1                                   - 7 -
   1                                   - 6 -
   1                                   - 5 -
   1                                   - 4 -
   1                                   - 33 -
   1                                   - 3 -
   1                                      REM ! PCODE 
   1                                      II". 
   1                                      FE6B            EXX               
   1                                      FE33            DEC  DE           
   1                                      FDD3: 7D E6 07 CA E4 FD 2D F2 :04 
   1                                      FDAB: 1D F2 B9 FD 58 15 06 05 :E5 
   1                                      FDA3: 4F ED 5B 16 FC 2A 18 FC :87 
   1                                      FD9D            LD   B,#0D        
   1                                      FD9B: 23 23 06 0D C3 82 FD 06 :39 
   1                                      FD95            LD   (#5AFC),A    
   1                                      FD93: FB 5A 32 FC 5A 32 FD 5A :F6 
   1                                      FD8B: 23 FD 3E 47 32 FA 5A 32 :E5 
   1                                      FD8A            JP   LD-SAMPLE    
   1                                      FD83: FE 3E 00 ED 44 A7 D9 C3 :30 
   1                                      FD80  LD-DELAY  LD   B,#17        
   1                                      FD7C            EXX               
   1                                      FD7B: 77 D9 C3 23 FD 06 17 10 :D8 
   1                                      FD78            INC  E            
   1                                      FD73: 77 1C 24 1A 77 1C 24 1A :12 
   1                                      FD73            LD   (HL),A       
   1                                      FD6B: 77 1C 24 1A 77 1C 24 1A :0A 
   1                                      FD63: 77 1C 24 1A 77 1C 24 1A :02 
   1                                      FD5B: 2A 1D FC 1A 77 1C 24 1A :86 
   1                                      FD53: 1B FC 7E C6 32 5F 16 FC :4E 
   1                                      FD4B: 21 1B FC 34 2C 2C 35 2A :6B 
   1                                      FD43: 35 7E 28 5B FE 05 30 42 :EB 
   1                                      FD3B: D9 79 B7 28 40 21 1F FC :E5 
   1                                      FD33: 32 FE 5A 32 FF 5A 37 C9 :45 
   1                                      FD2E            JR   Z,LD-SAMPLE  
   1                                      FD2B: A9 E6 20 28 F3 79 2F 4F :E9 
   1                                      FD25            LD   A,#7F        
   1                                      FD23: 04 C8 3E 7F DB FE 1F D0 :71 
   1                                      FD1F            RET  NC           
   1                                      FC9D            LD   C,A          
   1                                      FC8A  LD-BYTES  INC  D            
   1                                      BASIC
   1                                      9D08: 20 4D 41 53 54 53 4F 46 :E2 
   1                                      9CC8: 7C B5 28 05 7C FE FF 20 :5B 
   1                                      9CB0: 3E 18 ED 79 E5 D1 1B 7A :53 
   1                                      9C78: 32 D7 9C 21 DF 50 DD 21 :07 
   1                                      9C70: 9C 18 08 CD AB 9C 3E 10 :2A 
   1                                      9C68: 9C FE 00 28 06 3D 32 D7 :12 
   1                                      9C60: 3E 10 32 D7 9C C9 3A D7 :C9 
   1                                      9C58: D8 9C 21 28 A0 22 DA 9C :E9 
   1                                      9C50: 36 00 ED B0 21 FC 9C 22 :9A 
   1                                      9C48: DC 9C 11 DD 9C 01 1F 00 :06 
   1                                      9C40: CD 47 9C CD 66 9C C9 21 :45 
   1                                      ********************************* 
   1                                      (
   1                                        840 IF INKEY$="0" THEN  GO TO 1 
   1                                        470 GO SUB 800: BORDER 0: POKE  
   1                                        455 CLS                         
   1                                        440 PLOT x,y: DRAW (x1-x),(y1-y 
   1                                        440 PLOT a(n),o(n): DRAW g(n)-a 
   1                                        120 PRINT #0;"'USR 64246' - sto 
   1                                         BOMBARD - 
   1                                         9.2. 
   1                                         80 READ N$                     
   1                                         74 LET f(n+1)=x: LET j(n+1)=x1 
   1                                         5.5. 
   1                                         5.1. 
   1                                         3                   1101       
   1                                         2. 
   1                                         12. 
   1                                         11. 
   1                                         10.7.2. 
   1                                         10.7.1. 
   1                                         10.7. 
   1                                         10.2.1. 
   1                                         10.2. 
   1                                         10.1.2. 
   1                                         00590        JR   NZ,LOOP1     
   1                                         00470        AND  C            
   1                                         0                   0          
   1                                         (
   1                                            A A A  B   C   C   D        
   1                                            ;    HL'- 
   1                                            ;         BASIC             
   1                                            ;          HL               
   1                                            ;     
   1                                            ;   
   1                                              A     0 /\  1             
   1                                               0  /\   1                
   1                                                *     *     *           
   1                                                        
   1                                                     
   1                                                   
   1                                          
   1